Player Matchup

Rama
Rama
Aljien
Rama
Level 45
God Stats
9W - 16L
1,506 SR
Queue Stats
164W - 157L
1,434 Elo+
Solo
Agni
Agni
Lagministrator
Agni
Level 158
God Stats
1W - 4L
1,681 SR
Queue Stats
203W - 221L
1,367 Elo+
Party 2
Chaac
Chaac
Zindiq
Chaac
Level 128
God Stats
6W - 8L
1,468 SR
Queue Stats
78W - 80L
1,367 Elo+
Party 2
Team Averages
Level 110
1,552 SR
1,389 Elo+

VS

Team Averages
Level 56
1,563 SR
1,465 Elo+
Poseidon
Poseidon
Hyrik
Poseidon
Level 65
God Stats
2W - 0L
1,736 SR
Queue Stats
37W - 37L
1,502 Elo+
Party 1
Neith
Neith
Swagerever
Neith
Level 46
God Stats
13W - 14L
1,455 SR
Queue Stats
22W - 26L
1,375 Elo+
Solo
Serqet
Serqet
TrustedOne
Serqet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aljien
Rama
20
14 / 8 / 9
19,382
745
13,305
19,734
7,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 11 / 15
18,521
712
27,216
23,333
9,325
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Zindiq
Chaac
18
3 / 12 / 16
16,172
622
12,065
25,830
18,616
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hyrik
Poseidon
20
12 / 8 / 12
19,297
742
17,360
19,406
7,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
20
4 / 8 / 21
18,534
713
18,480
20,012
8,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
TrustedOne
Serqet
20
14 / 11 / 12
19,582
753
19,629
24,024
9,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
27
Kills
30
31
Deaths
27
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Rama
Aljien
Rama
14
8
9
2.31
W
Poseidon
Hyrik
Poseidon
12
8
12
2.25
L
10
11
15
1.59
W
Neith
4
8
21
1.81
W
Serqet
TrustedOne
Serqet
14
11
12
1.82
L
Chaac
Zindiq
Chaac
3
12
16
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
55,469
68,897
Taken
63,442
35,619
Mitigated
25,339
11,869
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Aljien
Rama
13,305
8,057
243
4,106
19,734
7,678
2,906
2,460
15,891
0
76,971
W
Poseidon
Hyrik
Poseidon
17,360
1,953
0
2,691
19,406
7,184
869
10,634
8,772
92,440
0
L
27,216
1,569
0
3,050
23,333
9,325
1,604
7,736
14,685
113,272
0
W
Neith
18,480
4,811
0
4,395
20,012
8,287
2,792
6,625
13,387
0
85,518
W
Serqet
TrustedOne
Serqet
19,629
5,583
0
2,586
24,024
9,868
1,319
10,300
13,724
0
82,526
L
Chaac
Zindiq
Chaac
12,065
1,711
0
4,470
25,830
18,616
39
7,358
16,989
0
67,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
57,413
296
Minions Killed
297
0
Camps Cleared
0
1,174,610
Distance Traveled
1,376,756
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
19,382
745
104
4
0
393,319
6
W
Poseidon
19,297
742
107
4
0
459,731
5
L
Agni
18,521
712
129
5
0
367,614
3
W
Neith
18,534
713
100
4
0
455,124
0
W
Serqet
19,582
753
90
3
0
461,901
2
L
Chaac
16,172
622
63
2
0
413,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role