Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GOATxJAKIZZAL
Merlin
Level 147
God Stats
1W - 0L
1,301 SR
Queue Stats
44W - 37L
1,523 Elo+
Party 2
Pele
Pele
HiImJoeyTM
Pele
Level 108
God Stats
3W - 0L
1,724 SR
Queue Stats
10W - 3L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
JayLvlz
Cthulhu
Level 129
God Stats
1W - 1L
1,544 SR
Queue Stats
169W - 162L
1,487 Elo+
Party 2
Sol
Sol
Ms Overcome
Sol
Level 156
God Stats
20W - 16L
1,537 SR
Queue Stats
888W - 768L
1,510 Elo+
Party 2
Team Averages
Level 134
1,521 SR
1,533 Elo+

VS

Team Averages
Level 122
1,493 SR
1,541 Elo+
He Bo
He Bo
Blue Bomber90
He Bo
Level 104
God Stats
13W - 22L
1,308 SR
Queue Stats
863W - 853L
1,565 Elo+
Solo
Anhur
Anhur
THUND3R OKC
Anhur
Level 142
God Stats
8W - 14L
1,419 SR
Queue Stats
555W - 570L
1,460 Elo+
Solo
Fenrir
Fenrir
XcoletrainX7
Fenrir
Level 149
God Stats
1W - 3L
1,505 SR
Queue Stats
96W - 78L
1,611 Elo+
Party 1
Scylla
Scylla
bretzel99
Scylla
Level 88
God Stats
2W - 1L
1,731 SR
Queue Stats
33W - 26L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
kelkekel
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 2 / 26
11,735
838
7,622
18,755
13,806
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 2 / 18
11,592
828
17,543
12,894
6,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
16 / 6 / 12
12,840
917
25,234
20,266
14,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JayLvlz
Cthulhu
18
7 / 3 / 18
11,421
816
12,050
18,238
12,133
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 18
10,583
756
12,516
14,465
6,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 9 / 1
11,626
830
18,031
14,543
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 11
8,725
623
15,469
14,539
5,592
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
4 / 5 / 8
9,849
704
12,796
26,855
25,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
bretzel99
Scylla
16
1 / 8 / 10
9,093
650
11,510
14,369
4,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
kelkekel
Hun Batz
14
0 / 9 / 10
8,345
596
10,658
13,282
4,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
37
Kills
15
15
Deaths
37
92
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
26
8
L
10
9
1
1.17
W
8
2
18
8.5
W
16
6
12
3.67
W
Cthulhu
JayLvlz
Cthulhu
7
3
18
5.33
W
3
2
18
6
L
0
6
11
0.92
L
Fenrir
4
5
8
1.6
L
Scylla
bretzel99
Scylla
1
8
10
0.75
L
Hun Batz
kelkekel
Hun Batz
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,965
Damage
68,464
84,618
Taken
83,588
53,685
Mitigated
46,353
40,690
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,622
565
4,389
8,618
18,755
13,806
132
7,493
11,262
16,620
0
L
18,031
917
1,488
2,093
14,543
5,376
0
8,979
5,564
25,746
0
W
17,543
1,251
2,010
5,217
12,894
6,849
408
4,274
8,620
37,240
0
W
25,234
4,907
601
6,097
20,266
14,777
1,190
9,241
11,025
0
40,528
W
Cthulhu
JayLvlz
Cthulhu
12,050
465
1,277
4,758
18,238
12,133
0
5,579
12,659
20,869
0
W
12,516
401
1,251
6,472
14,465
6,120
3,111
2,954
11,511
32,587
0
L
15,469
10,597
1,026
3,007
14,539
5,592
0
8,421
6,118
0
27,826
L
Fenrir
12,796
2,610
1,348
11,021
26,855
25,595
0
17,480
9,375
0
23,581
L
Scylla
bretzel99
Scylla
11,510
1,423
549
2,864
14,369
4,836
0
7,707
6,662
25,031
0
L
Hun Batz
kelkekel
Hun Batz
10,658
1,378
980
652
13,282
4,954
0
7,144
6,138
0
18,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,171
Gold Earned
47,638
147
Minions Killed
114
0
Camps Cleared
0
1,312,012
Distance Traveled
1,042,826
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,735
838
12
1
0
256,213
0
L
He Bo
11,626
830
16
1
0
192,149
0
W
Merlin
11,592
828
41
3
0
252,474
0
W
Pele
12,840
917
32
2
0
269,639
1
W
Cthulhu
11,421
816
33
2
0
264,330
1
W
Sol
10,583
756
29
2
0
269,356
1
L
Anhur
8,725
623
32
2
0
191,422
0
L
Fenrir
9,849
704
26
2
0
242,964
0
L
Scylla
9,093
650
27
2
0
207,152
0
L
Hun Batz
8,345
596
13
1
0
209,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role