Player Matchup

Eset
Eset
BigPapa26_Z3US
Eset
Level 67
God Stats
9W - 9L
1,386 SR
Queue Stats
142W - 158L
1,294 Elo+
Party 1
Nemesis
Nemesis
Hestii
Nemesis
Level 15
God Stats
27W - 19L
1,511 SR
Queue Stats
41W - 30L
1,320 Elo+
Solo
Tyr
Tyr
Vanaheim20
Tyr
Level 24
God Stats
9W - 3L
1,642 SR
Queue Stats
115W - 139L
1,235 Elo+
Party 1
Team Averages
Level 35
1,513 SR
1,283 Elo+

VS

Team Averages
Level 30
1,492 SR
1,182 Elo+
Pele
Pele
EliteTrojan
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
TheDoctorLuffy
Cerberus
Level 61
God Stats
0W - 1L
1,706 SR
Queue Stats
3W - 12L
1,062 Elo+
Party 2
Yemoja
Yemoja
phishallday
Yemoja
Level 22
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 3L
985 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 7
12,471
831
22,111
12,131
3,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Hestii
Nemesis
13
5 / 3 / 13
10,561
704
11,379
13,323
7,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 2 / 17
10,649
710
7,790
13,661
14,562
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 3
8,973
598
8,436
17,655
5,834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
11
2 / 8 / 3
9,172
611
12,478
19,630
7,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
1 / 3 / 2
9,275
618
4,147
13,296
8,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
22
Kills
5
5
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
L
2
11
3
0.32
W
Nemesis
Hestii
Nemesis
5
3
13
3.83
L
Cerberus
2
8
3
0.44
W
3
2
17
5.75
L
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,280
Damage
25,061
39,115
Taken
50,581
25,789
Mitigated
21,712
16,207
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,111
4,395
1,400
7,488
12,131
3,841
830
5,485
6,646
65,304
0
L
8,436
2,195
0
2,379
17,655
5,834
0
6,420
10,835
0
34,055
W
Nemesis
Hestii
Nemesis
11,379
5,404
0
1,437
13,323
7,386
1,274
6,251
7,072
0
33,634
L
Cerberus
12,478
743
615
4,306
19,630
7,219
0
8,160
10,973
34,437
0
W
7,790
1,032
694
5,188
13,661
14,562
104
4,995
8,666
0
31,237
L
Yemoja
4,147
691
1,428
667
13,296
8,659
0
7,539
5,357
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
27,420
160
Minions Killed
120
0
Camps Cleared
0
897,729
Distance Traveled
707,518
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,471
831
80
5
0
284,168
4
L
Pele
8,973
598
43
3
0
225,456
0
W
Nemesis
10,561
704
38
3
0
295,216
0
L
Cerberus
9,172
611
60
4
0
247,270
0
W
Tyr
10,649
710
42
3
0
318,345
3
L
Yemoja
9,275
618
17
1
0
234,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role