Player Matchup

Baron Samedi
Baron Samedi
Gold II
BOSSY BASS
Baron Samedi
Gold II
Level 124
God Stats
7W - 4L
1,631 SR
Queue Stats
307W - 300L
1,539 MMR
Party 1
Serqet
Serqet
Gold II
Mr Bonkrs
Serqet
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 87L
1,547 MMR
Solo
Fafnir
Fafnir
Gold III
PrEdAtOr 080808
Fafnir
Gold III
Level 123
God Stats
70W - 59L
1,587 SR
Queue Stats
330W - 314L
1,549 MMR
Party 1
Freya
Freya
Gold II
RapidAntelope5
Freya
Gold II
Level 129
God Stats
4W - 5L
1,532 SR
Queue Stats
246W - 259L
1,560 MMR
Solo
Ullr
Ullr
Gold III
V4PORzZ
Ullr
Gold III
Level 118
God Stats
7W - 14L
1,511 SR
Queue Stats
198W - 216L
1,548 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,552 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,487 SR
1,539 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
Adoisthesickest
Nemesis
Gold II
Level 160
God Stats
11W - 13L
1,385 SR
Queue Stats
733W - 725L
1,543 MMR
Solo
Nu Wa
Nu Wa
Silver I
MK_Ultra_117
Nu Wa
Silver I
Level 60
God Stats
3W - 2L
1,587 SR
Queue Stats
74W - 90L
1,554 MMR
Solo
Jing Wei
Jing Wei
Gold III
RENightmare999
Jing Wei
Gold III
Level 154
God Stats
2W - 0L
1,445 SR
Queue Stats
93W - 74L
1,550 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
xHyZe_ERWRR
Sun Wukong
Silver I
Level 68
God Stats
2W - 0L
1,517 SR
Queue Stats
28W - 32L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOSSY BASS
Baron Samedi
18
1 / 3 / 2
11,126
484
12,551
18,222
18,571
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Mr Bonkrs
Serqet
16
4 / 6 / 4
10,616
462
7,883
22,709
7,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 3
11,461
498
12,894
24,196
23,451
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 4 / 2
9,832
427
5,785
17,062
6,061
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
V4PORzZ
Ullr
14
3 / 7 / 3
9,620
418
6,803
15,706
4,367
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuArachneBakasuraOlorunRatatoskr

VS

Bans
KumbhakarnaAmaterasuAwilixMercuryCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
5 / 1 / 12
14,075
612
8,791
17,594
19,572
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 5 / 5
14,584
634
9,352
20,344
9,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 11
14,275
621
20,957
11,975
4,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
20
9 / 1 / 7
16,149
702
21,244
14,821
5,928
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
xHyZe_ERWRR
Sun Wukong
19
1 / 2 / 7
13,915
605
15,062
20,512
17,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
24
26
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
12
11
W
5
5
5
1.5
L
Baron Samedi
BOSSY BASS
Baron Samedi
1
3
2
0.67
W
4
2
11
4.75
L
Serqet
Mr Bonkrs
Serqet
4
6
4
1
L
3
6
3
0.75
W
Jing Wei
9
1
7
12.5
L
0
4
2
0.25
L
Ullr
V4PORzZ
Ullr
3
7
3
0.64
W
Sun Wukong
xHyZe_ERWRR
Sun Wukong
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
75,406
97,895
Taken
85,246
60,449
Mitigated
56,933
31,830
Healing
46,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,791
1,942
7,459
9,013
17,594
19,572
567
5,951
10,854
20,475
0
W
9,352
3,420
0
6,783
20,344
9,477
3,002
4,230
15,224
0
117,679
L
Baron Samedi
BOSSY BASS
Baron Samedi
12,551
1,517
727
6,787
18,222
18,571
669
3,724
13,791
73,098
0
W
20,957
5,572
0
2,859
11,975
4,175
4,753
3,141
8,319
108,180
0
L
Serqet
Mr Bonkrs
Serqet
7,883
1,757
0
7,482
22,709
7,999
0
6,660
15,974
0
78,369
L
12,894
3,161
0
5,322
24,196
23,451
288
7,283
16,863
40,545
0
W
Jing Wei
21,244
15,734
0
10,139
14,821
5,928
6,320
7,213
7,108
0
150,089
L
5,785
1,816
0
9,219
17,062
6,061
0
4,297
12,740
70,096
0
L
Ullr
V4PORzZ
Ullr
6,803
2,641
0
2,293
15,706
4,367
0
7,784
7,847
0
54,593
W
Sun Wukong
xHyZe_ERWRR
Sun Wukong
15,062
3,310
0
10,285
20,512
17,781
2,186
11,615
8,022
0
85,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
72,998
552
Minions Killed
686
0
Camps Cleared
0
1,918,313
Distance Traveled
2,147,332
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,075
612
26
1
0
417,132
7
W
Nemesis
14,584
634
138
6
0
447,288
0
L
Baron Samedi
11,126
484
139
6
0
346,512
3
W
Nu Wa
14,275
621
144
6
0
417,606
8
L
Serqet
10,616
462
105
5
0
455,094
3
L
Fafnir
11,461
498
67
3
0
384,030
3
W
Jing Wei
16,149
702
213
9
0
432,089
11
L
Freya
9,832
427
130
6
0
371,458
8
L
Ullr
9,620
418
111
5
0
361,219
4
W
Sun Wukong
13,915
605
165
7
0
433,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role