Player Matchup

Nu Wa
Nu Wa
Argovault
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,335 Elo+
Solo
Ra
Ra
RossiGod
Ra
Level 7
God Stats
7W - 10L
1,438 SR
Queue Stats
11W - 18L
1,281 Elo+
Solo
Ymir
Ymir
Tatafive
Ymir
Level 12
God Stats
24W - 33L
1,720 SR
Queue Stats
49W - 83L
1,290 Elo+
Solo
Tyr
Tyr
Xx0_NoRules_0xX
Tyr
Level 16
God Stats
7W - 9L
1,206 SR
Queue Stats
40W - 46L
1,253 Elo+
Solo
Skadi
Skadi
pinktoodles
Skadi
Level 7
God Stats
1W - 2L
1,750 SR
Queue Stats
2W - 7L
1,198 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,271 Elo+

VS

Team Averages
Level 17
1,398 SR
1,305 Elo+
Achilles
Achilles
BeeCrazy06
Achilles
Level 18
God Stats
7W - 6L
1,439 SR
Queue Stats
83W - 87L
1,319 Elo+
Solo
Merlin
Merlin
SpyingPanda29
Merlin
Level 7
God Stats
8W - 4L
1,231 SR
Queue Stats
8W - 4L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
TooMuchShampoo
Baron Samedi
Level 27
God Stats
12W - 10L
1,438 SR
Queue Stats
128W - 113L
1,274 Elo+
Solo
Jing Wei
Jing Wei
TyrantOfAlbion
Jing Wei
Level 27
God Stats
16W - 9L
1,587 SR
Queue Stats
28W - 23L
1,381 Elo+
Solo
Cthulhu
Cthulhu
X6Cr1tikal9X
Cthulhu
Level 7
God Stats
2W - 1L
1,297 SR
Queue Stats
4W - 5L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Argovault
Nu Wa
18
4 / 7 / 14
12,654
1,055
22,626
20,915
7,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 5 / 13
13,174
1,098
18,339
21,424
9,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
2 / 13 / 15
11,587
966
5,634
37,784
18,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

18
7 / 4 / 11
12,714
1,060
9,302
24,088
16,979
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 12 / 14
11,945
995
13,098
21,639
8,904
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

13

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeeCrazy06
Achilles
19
5 / 3 / 19
12,480
1,040
22,352
18,745
12,435
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 5 / 19
13,232
1,103
23,499
12,392
5,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
TooMuchShampoo
Baron Samedi
19
0 / 0 / 17
11,679
973
14,694
6,383
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
20
23 / 3 / 11
16,262
1,355
31,863
14,787
5,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
X6Cr1tikal9X
Cthulhu
19
6 / 12 / 15
13,098
1,092
27,019
24,413
11,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
122
23
Kills
41
41
Deaths
23
67
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Argovault
Nu Wa
4
7
14
1.57
W
Achilles
BeeCrazy06
Achilles
5
3
19
4.83
L
7
5
13
2.7
W
7
5
19
3.3
L
Ymir
2
13
15
0.73
W
Baron Samedi
TooMuchShampoo
Baron Samedi
0
0
17
8.5
W
Jing Wei
23
3
11
9.5
W
Cthulhu
X6Cr1tikal9X
Cthulhu
6
12
15
1.13
L
7
4
11
3.13
L
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,999
Damage
119,427
125,850
Taken
76,720
61,648
Mitigated
37,685
17,006
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Argovault
Nu Wa
22,626
6,787
0
1,580
20,915
7,919
0
11,500
9,415
39,021
0
W
Achilles
BeeCrazy06
Achilles
22,352
7,298
0
404
18,745
12,435
0
10,828
7,917
0
36,161
L
18,339
3,581
3,508
3,013
21,424
9,211
0
12,122
9,302
43,809
0
W
23,499
2,893
0
1,473
12,392
5,058
0
7,927
4,465
40,710
0
L
Ymir
5,634
732
0
3,882
37,784
18,635
0
19,613
18,171
20,838
0
W
Baron Samedi
TooMuchShampoo
Baron Samedi
14,694
282
5,320
3,385
6,383
3,463
0
4,083
2,300
46,846
0
W
Jing Wei
31,863
27,862
0
2,631
14,787
5,672
0
9,028
5,759
73
60,381
W
Cthulhu
X6Cr1tikal9X
Cthulhu
27,019
1,234
256
1,963
24,413
11,057
0
14,733
9,680
48,466
0
L
9,302
345
1,329
3,694
24,088
16,979
0
13,065
11,023
0
27,023
L
13,098
5,785
0
0
21,639
8,904
0
8,912
12,727
0
35,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,074
Gold Earned
66,751
197
Minions Killed
214
3
Camps Cleared
5
1,026,567
Distance Traveled
1,068,935
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,654
1,055
30
3
0
204,264
0
W
Achilles
12,480
1,040
16
1
0
238,694
0
L
Ra
13,174
1,098
45
4
1
225,841
0
W
Merlin
13,232
1,103
22
2
0
197,909
0
L
Ymir
11,587
966
39
3
0
176,139
0
W
Baron Samedi
11,679
973
78
7
1
226,394
1
W
Jing Wei
16,262
1,355
49
4
4
231,685
3
W
Cthulhu
13,098
1,092
49
4
0
174,253
3
L
Tyr
12,714
1,060
46
4
0
235,589
0
L
Skadi
11,945
995
37
3
2
184,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role