Player Matchup

Hun Batz
Hun Batz
ReliantVenus216
Hun Batz
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 31L
1,662 Elo+
Party 2
Ymir
Ymir
TImbold
Ymir
Level 25
God Stats
7W - 6L
1,749 SR
Queue Stats
26W - 29L
1,591 Elo+
Party 2
He Bo
He Bo
WarionIC
He Bo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,568 Elo+
Party 2
Apollo
Apollo
ZYTCEB23
Apollo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,608 Elo+
Party 2
Medusa
Medusa
sungxshine
Medusa
Level 31
God Stats
22W - 24L
1,432 SR
Queue Stats
181W - 206L
1,364 Elo+
Solo
Team Averages
Level 40
1,536 SR
1,559 Elo+

VS

Team Averages
Level 84
1,540 SR
1,669 Elo+
Arachne
Arachne
AlejandroRey
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 1
Ullr
Ullr
ItsMeSimoXx
Ullr
Level 71
God Stats
2W - 1L
1,528 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 1
Nemesis
Nemesis
Tankyras
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,454 Elo+
Solo
Sobek
Sobek
UmileMartz
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Mercury
Mercury
Ãcuario
Mercury
Level 160
God Stats
2W - 4L
1,672 SR
Queue Stats
148W - 118L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
2 / 10 / 7
14,841
479
3,634
23,104
11,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
TImbold
Ymir
19
3 / 8 / 12
15,019
484
11,141
33,010
44,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
WarionIC
He Bo
20
16 / 8 / 7
16,587
535
38,320
26,312
13,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
ZYTCEB23
Apollo
19
5 / 11 / 10
14,327
462
19,533
24,531
9,976
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
sungxshine
Medusa
19
6 / 11 / 10
14,247
460
14,148
22,470
8,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlejandroRey
Arachne
20
36 / 6 / 2
18,117
584
45,254
40,586
23,611
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 7 / 21
14,744
476
19,747
26,411
11,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Tankyras
Nemesis
18
1 / 14 / 12
12,455
402
4,815
22,792
9,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
9
1 / 1 / 5
11,227
362
3,156
6,789
2,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Ãcuario
Mercury
20
5 / 6 / 5
15,943
514
21,743
20,305
7,858
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
92
32
Kills
47
48
Deaths
34
46
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlejandroRey
Arachne
36
6
2
6.17
L
4
7
21
2.07
W
Hun Batz
2
10
7
0.55
W
Ymir
TImbold
Ymir
3
8
12
1.13
L
Nemesis
Tankyras
Nemesis
1
14
12
0.5
L
Sobek
1
1
5
3.5
W
He Bo
WarionIC
He Bo
16
8
7
2.44
W
Apollo
ZYTCEB23
Apollo
5
11
10
0.91
W
Medusa
sungxshine
Medusa
6
11
10
1
L
Mercury
Ãcuario
Mercury
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,776
Damage
94,715
129,427
Taken
116,883
88,108
Mitigated
55,569
35,090
Healing
32,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlejandroRey
Arachne
45,254
32,871
0
18,728
40,586
23,611
1,085
13,833
26,753
0
158,022
L
19,747
9,160
0
7,297
26,411
11,382
960
13,008
13,403
0
94,937
W
Hun Batz
3,634
1,261
0
5,536
23,104
11,504
1,214
0
23,104
0
118,483
W
Ymir
TImbold
Ymir
11,141
2,409
1,805
5,200
33,010
44,507
507
1,814
31,196
55,247
0
L
Nemesis
Tankyras
Nemesis
4,815
1,012
0
690
22,792
9,752
685
12,560
10,232
0
29,884
L
Sobek
3,156
267
0
2,406
6,789
2,966
0
1,284
5,505
12,370
0
W
He Bo
WarionIC
He Bo
38,320
1,408
910
9,633
26,312
13,420
4,924
384
25,928
108,339
0
W
Apollo
ZYTCEB23
Apollo
19,533
11,482
594
5,676
24,531
9,976
2,076
958
23,573
0
65,716
W
Medusa
sungxshine
Medusa
14,148
6,444
1,415
4,321
22,470
8,701
2,300
0
22,470
0
70,513
L
Mercury
Ãcuario
Mercury
21,743
7,257
0
3,067
20,305
7,858
296
8,776
11,529
0
108,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,021
Gold Earned
72,486
581
Minions Killed
478
0
Camps Cleared
0
2,553,910
Distance Traveled
1,987,488
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,117
584
147
5
0
619,781
0
L
Ullr
14,744
476
141
5
0
432,302
0
W
Hun Batz
14,841
479
161
5
0
437,902
3
W
Ymir
15,019
484
78
3
0
540,852
6
L
Nemesis
12,455
402
56
2
0
333,365
0
L
Sobek
11,227
362
12
0
0
169,517
0
W
He Bo
16,587
535
144
5
0
489,578
1
W
Apollo
14,327
462
88
3
0
556,619
4
W
Medusa
14,247
460
110
4
0
528,959
2
L
Mercury
15,943
514
122
4
0
432,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role