Player Matchup

Skadi
Skadi
Dnt Anger Me
Skadi
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
90W - 97L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
Dragon Limp
Sun Wukong
Level 144
God Stats
3W - 2L
1,792 SR
Queue Stats
31W - 32L
1,650 Elo+
Party 2
Hera
Hera
realkjrobinson
Hera
Level 102
God Stats
3W - 4L
1,470 SR
Queue Stats
307W - 272L
1,523 Elo+
Solo
Team Averages
Level 134
1,659 SR
1,598 Elo+

VS

Team Averages
Level 119
1,694 SR
1,541 Elo+
Nemesis
Nemesis
III Four III762
Nemesis
Level 127
God Stats
1W - 1L
1,867 SR
Queue Stats
156W - 156L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkinnyOmelette
Tsukuyomi
Level 103
God Stats
37W - 23L
1,572 SR
Queue Stats
155W - 172L
1,519 Elo+
Party 1
Chronos
Chronos
ThiccJaw
Chronos
Level 127
God Stats
5W - 4L
1,642 SR
Queue Stats
530W - 534L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 14
17,295
786
26,714
16,208
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Dragon Limp
Sun Wukong
20
9 / 3 / 15
16,670
758
16,185
22,716
14,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 8 / 11
15,314
696
20,257
14,457
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 6
13,553
616
10,939
27,534
18,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
SkinnyOmelette
Tsukuyomi
18
6 / 12 / 8
14,759
671
20,902
22,941
14,774
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
ThiccJaw
Chronos
20
7 / 10 / 6
15,950
725
12,946
27,591
8,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
31
Kills
17
17
Deaths
31
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
6
14
3.33
W
Sun Wukong
Dragon Limp
Sun Wukong
9
3
15
5.5
L
4
9
6
0.78
L
Tsukuyomi
SkinnyOmelette
Tsukuyomi
6
12
8
0.83
L
Chronos
ThiccJaw
Chronos
7
10
6
1
W
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,156
Damage
44,787
53,381
Taken
78,066
23,756
Mitigated
41,761
6,471
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,714
11,708
0
1,200
16,208
4,731
2,295
3,272
12,613
0
86,519
W
Sun Wukong
Dragon Limp
Sun Wukong
16,185
2,046
0
4,216
22,716
14,432
719
4,987
17,363
470
75,373
L
10,939
3,766
0
3,890
27,534
18,319
911
10,564
16,970
0
54,458
L
Tsukuyomi
SkinnyOmelette
Tsukuyomi
20,902
4,829
0
3,630
22,941
14,774
240
4,789
18,152
0
67,631
L
Chronos
ThiccJaw
Chronos
12,946
7,730
0
9,821
27,591
8,668
1,724
5,463
22,128
80,328
0
W
20,257
7,338
0
1,055
14,457
4,593
1,014
4,959
9,067
81,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
44,262
257
Minions Killed
232
0
Camps Cleared
0
1,051,528
Distance Traveled
1,078,013
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,295
786
77
4
0
328,510
0
W
Sun Wukong
16,670
758
73
3
0
394,603
0
L
Nemesis
13,553
616
39
2
0
364,719
5
L
Tsukuyomi
14,759
671
74
3
0
378,339
2
L
Chronos
15,950
725
119
5
0
334,955
1
W
Hera
15,314
696
107
5
0
328,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role