Player Matchup

Set
Set
DarKChoseN
Set
Level 26
God Stats
1W - 2L
1,291 SR
Queue Stats
57W - 56L
1,446 Elo+
Solo
Ymir
Ymir
Qreed
Ymir
Level 12
God Stats
3W - 0L
1,627 SR
Queue Stats
60W - 59L
1,331 Elo+
Party 1
Neith
Neith
Sia9316
Neith
Level 28
God Stats
23W - 26L
1,430 SR
Queue Stats
79W - 79L
1,369 Elo+
Solo
Raijin
Raijin
Skullma
Raijin
Level 28
God Stats
20W - 22L
1,607 SR
Queue Stats
249W - 248L
1,503 Elo+
Solo
Merlin
Merlin
krumkake
Merlin
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 24L
1,175 Elo+
Party 1
Team Averages
Level 21
1,491 SR
1,365 Elo+

VS

Team Averages
Level 15
1,626 SR
1,424 Elo+
Ymir
Ymir
Barde
Ymir
Level 18
God Stats
9W - 3L
1,794 SR
Queue Stats
80W - 87L
1,284 Elo+
Solo
Sol
Sol
Fokuki
Sol
Level 26
God Stats
22W - 29L
1,426 SR
Queue Stats
35W - 44L
1,349 Elo+
Solo
Set
Set
Gile93
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 2
Arachne
Arachne
HeisenbergBRBA
Arachne
Level 16
God Stats
16W - 6L
1,910 SR
Queue Stats
47W - 24L
1,739 Elo+
Solo
Ra
Ra
Nenad0000
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,053
696
5,727
9,610
3,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Qreed
Ymir
10
8 / 6 / 4
7,783
599
9,063
10,395
7,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Sia9316
Neith
13
4 / 2 / 6
8,371
644
5,447
6,461
2,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Skullma
Raijin
11
1 / 2 / 5
6,921
532
5,033
5,916
2,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
krumkake
Merlin
12
4 / 2 / 0
7,458
574
4,438
5,438
1,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Barde
Ymir
9
2 / 5 / 1
5,959
458
2,544
9,593
6,097
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
Fokuki
Sol
11
2 / 5 / 1
6,802
523
5,325
8,569
2,191
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
Gile93
Set
9
0 / 5 / 0
5,662
436
4,022
9,591
3,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
9 / 2 / 1
8,727
671
10,464
9,832
3,475
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 6 / 1
4,803
369
2,149
4,233
1,096
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
13
13
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
Barde
Ymir
2
5
1
0.5
W
6
1
2
7
L
Sol
Fokuki
Sol
2
5
1
0.5
L
Set
Gile93
Set
0
5
0
0
L
9
2
1
4.75
L
0
6
1
0.08
W
Ymir
Qreed
Ymir
8
6
4
1.67
W
Neith
Sia9316
Neith
4
2
6
3.5
W
Raijin
Skullma
Raijin
1
2
5
1.75
W
Merlin
krumkake
Merlin
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
24,504
37,820
Taken
41,818
17,208
Mitigated
16,043
10,060
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Barde
Ymir
2,544
1,045
0
0
9,593
6,097
0
4,259
5,334
10,883
0
W
5,727
1,924
0
4,565
9,610
3,774
860
940
8,670
0
67,261
L
Sol
Fokuki
Sol
5,325
1,488
0
2,706
8,569
2,191
382
4,143
4,426
37,284
0
L
Set
Gile93
Set
4,022
1,931
0
2,207
9,591
3,184
536
6,054
3,537
0
23,189
L
10,464
6,213
0
5,516
9,832
3,475
0
2,496
7,336
0
60,588
L
2,149
624
140
226
4,233
1,096
476
1,582
2,651
12,970
0
W
Ymir
Qreed
Ymir
9,063
2,601
0
120
10,395
7,767
0
4,119
6,276
17,266
0
W
Neith
Sia9316
Neith
5,447
1,976
0
3,491
6,461
2,008
1,530
1,665
4,796
0
39,539
W
Raijin
Skullma
Raijin
5,033
797
0
1,148
5,916
2,141
288
3,294
2,622
31,271
0
W
Merlin
krumkake
Merlin
4,438
1,205
0
736
5,438
1,518
1,678
0
5,438
34,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
31,953
361
Minions Killed
247
0
Camps Cleared
0
1,081,520
Distance Traveled
1,006,381
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,959
458
12
1
0
195,856
2
W
Set
9,053
696
122
9
0
244,849
1
L
Sol
6,802
523
80
6
0
214,280
0
L
Set
5,662
436
50
4
0
216,036
1
L
Arachne
8,727
671
90
7
0
250,137
4
L
Ra
4,803
369
15
1
0
130,072
2
W
Ymir
7,783
599
32
2
0
205,222
0
W
Neith
8,371
644
81
6
0
224,746
0
W
Raijin
6,921
532
56
4
0
213,221
5
W
Merlin
7,458
574
70
5
0
193,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role