Player Matchup

Yemoja
Yemoja
ENEMYCINNA33
Yemoja
Level 17
God Stats
67W - 107L
1,263 SR
Queue Stats
82W - 145L
1,058 Elo+
Solo
Neith
Neith
RoZeN IcE
Neith
Level 28
God Stats
16W - 8L
1,500 SR
Queue Stats
105W - 95L
1,216 Elo+
Solo
Thor
Thor
agoundjine
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
891 Elo+
Solo
Hades
Hades
beeruskaiju1
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
908 Elo+
Solo
Da Ji
Da Ji
tranquil_asthma5
Da Ji
Level 10
God Stats
42W - 54L
1,157 SR
Queue Stats
42W - 54L
1,021 Elo+
Solo
Team Averages
Level 14
1,384 SR
1,019 Elo+

VS

Team Averages
Level 34
1,305 SR
1,014 Elo+
Fenrir
Fenrir
LashingHail1
Fenrir
Level 14
God Stats
1W - 6L
1,197 SR
Queue Stats
9W - 30L
1,030 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maulgoth
Tsukuyomi
Level 9
God Stats
0W - 4L
1,141 SR
Queue Stats
22W - 59L
913 Elo+
Party 1
Sobek
Sobek
TurtleGuy2299
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
621 Elo+
Party 1
Amaterasu
Amaterasu
X7_D_I_Z_Z_Y_7X
Amaterasu
Level 135
God Stats
0W - 1L
1,277 SR
Queue Stats
17W - 29L
1,304 Elo+
Party 2
Thor
Thor
eagles2098
Thor
Level 5
God Stats
3W - 4L
1,409 SR
Queue Stats
11W - 15L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
5 / 4 / 25
15,482
1,032
18,919
10,965
5,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
RoZeN IcE
Neith
20
17 / 0 / 17
17,650
1,177
34,357
9,192
3,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 7 / 5
11,846
790
827
11,780
4,156
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 7 / 23
17,384
1,159
27,959
26,561
28,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 2 / 9
14,779
985
18,476
7,178
3,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
1 / 2 / 5
13,048
870
2,220
15,556
8,741
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tsukuyomi
Maulgoth
Tsukuyomi
20
9 / 16 / 8
16,174
1,078
27,392
28,847
10,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 14 / 9
13,146
876
2,041
27,737
12,819
Amaterasu
X7_D_I_Z_Z_Y_7X
Amaterasu
20
4 / 6 / 6
14,244
950
15,668
28,142
11,814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 8 / 4
14,263
951
13,582
14,303
5,049
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
46
Kills
20
20
Deaths
46
79
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
4
25
4.38
L
Fenrir
1
2
5
1.75
L
Tsukuyomi
Maulgoth
Tsukuyomi
9
16
8
0.81
W
Neith
RoZeN IcE
Neith
17
0
17
25.5
L
1
14
9
0.39
L
Amaterasu
X7_D_I_Z_Z_Y_7X
Amaterasu
4
6
6
1.17
W
0
7
5
0.36
W
12
7
23
3.36
L
5
8
4
0.88
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,538
Damage
60,903
65,676
Taken
114,585
45,612
Mitigated
48,534
11,823
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
18,919
5,469
1,168
967
10,965
5,259
0
331
10,522
40,912
0
L
Fenrir
2,220
302
0
516
15,556
8,741
0
6,414
8,967
0
17,907
L
Tsukuyomi
Maulgoth
Tsukuyomi
27,392
7,983
0
250
28,847
10,111
0
11,829
16,697
0
63,878
W
Neith
RoZeN IcE
Neith
34,357
18,024
0
4,313
9,192
3,812
0
151
8,842
0
67,277
L
2,041
855
0
302
27,737
12,819
0
12,401
15,086
10,217
0
L
Amaterasu
X7_D_I_Z_Z_Y_7X
Amaterasu
15,668
8,103
267
7,459
28,142
11,814
0
9,543
18,499
0
45,386
W
827
743
0
0
11,780
4,156
0
180
11,587
0
2,842
W
27,959
7,671
0
4,280
26,561
28,803
0
1,379
24,360
43,972
0
L
13,582
7,120
0
0
14,303
5,049
0
5,691
8,437
0
26,209
W
18,476
7,987
0
1,095
7,178
3,582
0
0
7,050
0
24,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,141
Gold Earned
70,875
186
Minions Killed
205
3
Camps Cleared
6
884,983
Distance Traveled
1,177,473
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,482
1,032
48
3
0
204,815
1
L
Fenrir
13,048
870
36
2
0
251,201
2
L
Tsukuyomi
16,174
1,078
75
5
0
276,302
0
W
Neith
17,650
1,177
87
6
0
237,445
0
L
Sobek
13,146
876
15
1
0
200,543
0
L
Amaterasu
14,244
950
61
4
1
266,717
0
W
Thor
11,846
790
5
0
0
85,308
0
W
Hades
17,384
1,159
36
2
1
250,633
0
L
Thor
14,263
951
18
1
5
182,710
0
W
Da Ji
14,779
985
10
1
2
106,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role