Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 68
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,713 SR
1,325 MMR
Sol
Sol
Silver I
ztheguy
Sol
Silver I
Level 101
God Stats
4W - 5L
1,713 SR
Queue Stats
23W - 19L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 2 / 0
3,288
822
705
1,856
557
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PeleNemesisFreyaBakasuraHe Bo

VS

Bans
ArachneHelHeimdallrMedusaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
2 / 0 / 0
4,907
1,227
1,057
2,328
469
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Sol
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

705
Damage
1,057
1,856
Taken
2,328
557
Mitigated
469
250
Healing
1,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
705
705
0
250
1,856
557
0
1,057
799
0
2,722
W
Sol
1,057
411
0
1,685
2,328
469
1,854
56
2,272
19,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,288
Gold Earned
4,907
3
Minions Killed
45
0
Camps Cleared
0
31,956
Distance Traveled
70,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,288
822
3
1
0
31,956
0
W
Sol
4,907
1,227
45
11
0
70,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role