Player Matchup

Freya
Freya
Abyss_Watcher38
Freya
Level 27
God Stats
12W - 15L
1,470 SR
Queue Stats
153W - 144L
1,433 Elo+
Party 1
Artemis
Artemis
Dermes7562
Artemis
Level 13
God Stats
1W - 0L
1,344 SR
Queue Stats
19W - 10L
1,634 Elo+
Party 2
Scylla
Scylla
Itherael72
Scylla
Level 22
God Stats
6W - 6L
1,485 SR
Queue Stats
124W - 113L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Vitch13
Kukulkan
Level 7
God Stats
4W - 4L
1,541 SR
Queue Stats
10W - 13L
1,376 Elo+
Party 2
Arachne
Arachne
Zizou-boo
Arachne
Level 27
God Stats
20W - 19L
1,463 SR
Queue Stats
182W - 185L
1,346 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,444 Elo+

VS

Team Averages
Level 21
1,639 SR
1,463 Elo+
Nemesis
Nemesis
Anemoi_XI
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
SkyVirtue
Kuzenbo
Level 26
God Stats
25W - 23L
1,554 SR
Queue Stats
64W - 65L
1,405 Elo+
Solo
Izanami
Izanami
TheFabledRabbit
Izanami
Level 27
God Stats
3W - 2L
1,740 SR
Queue Stats
84W - 74L
1,564 Elo+
Solo
Cerberus
Cerberus
YOUNG-BAILLZ
Cerberus
Level 28
God Stats
6W - 10L
1,768 SR
Queue Stats
76W - 75L
1,464 Elo+
Solo
Freya
Freya
sn00pzy501
Freya
Level 19
God Stats
15W - 9L
1,634 SR
Queue Stats
59W - 67L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 14
14,273
952
23,413
30,119
11,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Dermes7562
Artemis
20
10 / 3 / 15
17,843
1,190
34,670
15,070
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Itherael72
Scylla
20
5 / 6 / 17
14,590
973
15,376
17,394
6,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Vitch13
Kukulkan
20
4 / 11 / 17
14,428
962
20,220
20,239
11,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Zizou-boo
Arachne
20
9 / 8 / 14
15,777
1,052
18,850
20,180
6,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anemoi_XI
Nemesis
15
0 / 1 / 1
10,666
711
392
1,124
307
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kuzenbo
SkyVirtue
Kuzenbo
20
1 / 7 / 26
15,559
1,037
24,943
40,729
71,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
17 / 10 / 12
18,189
1,213
37,141
25,392
9,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
YOUNG-BAILLZ
Cerberus
20
15 / 11 / 10
17,903
1,194
30,999
44,145
20,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
17
3 / 5 / 3
12,122
808
4,730
7,031
2,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
88
34
Kills
36
36
Deaths
34
77
Assists
52
Player
Kills
Deaths
Assists
KDA
W
6
8
14
1.63
L
Nemesis
Anemoi_XI
Nemesis
0
1
1
0.5
W
Artemis
Dermes7562
Artemis
10
3
15
5.83
W
Scylla
Itherael72
Scylla
5
6
17
2.25
L
Kuzenbo
SkyVirtue
Kuzenbo
1
7
26
2
L
17
10
12
2.3
W
Kukulkan
Vitch13
Kukulkan
4
11
17
1.14
L
Cerberus
YOUNG-BAILLZ
Cerberus
15
11
10
1.82
W
Arachne
Zizou-boo
Arachne
9
8
14
2
L
Freya
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,529
Damage
98,205
103,002
Taken
118,421
41,343
Mitigated
103,759
20,629
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,413
11,656
0
9,112
30,119
11,244
0
17,349
12,595
41,078
0
L
Nemesis
Anemoi_XI
Nemesis
392
47
123
236
1,124
307
0
250
874
0
1,361
W
Artemis
Dermes7562
Artemis
34,670
26,700
0
4,857
15,070
5,928
0
8,680
6,265
0
77,456
W
Scylla
Itherael72
Scylla
15,376
4,420
0
169
17,394
6,071
0
9,854
7,340
27,180
0
L
Kuzenbo
SkyVirtue
Kuzenbo
24,943
5,113
0
1,352
40,729
71,572
0
23,522
17,207
41,279
0
L
37,141
28,699
270
2,625
25,392
9,012
0
12,229
13,163
0
80,991
W
Kukulkan
Vitch13
Kukulkan
20,220
2,775
0
748
20,239
11,134
0
9,701
10,338
47,343
0
L
Cerberus
YOUNG-BAILLZ
Cerberus
30,999
258
375
11,495
44,145
20,493
0
17,827
26,318
77,159
0
W
Arachne
Zizou-boo
Arachne
18,850
13,868
1,141
4,602
20,180
6,966
0
14,238
5,792
0
45,802
L
Freya
4,730
2,009
0
1,528
7,031
2,375
0
5,181
1,850
7,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,911
Gold Earned
74,439
296
Minions Killed
287
4
Camps Cleared
8
1,200,321
Distance Traveled
898,085
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,273
952
41
3
1
237,021
0
L
Nemesis
10,666
711
1
0
1
15,221
0
W
Artemis
17,843
1,190
116
8
1
255,087
0
W
Scylla
14,590
973
20
1
0
221,221
1
L
Kuzenbo
15,559
1,037
39
3
2
310,021
1
L
Izanami
18,189
1,213
89
6
5
229,448
0
W
Kukulkan
14,428
962
57
4
2
231,110
3
L
Cerberus
17,903
1,194
151
10
0
270,392
0
W
Arachne
15,777
1,052
62
4
0
255,882
1
L
Freya
12,122
808
7
0
0
73,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role