Player Matchup

Cthulhu
Cthulhu
Caleb Umbra
Cthulhu
Level 68
God Stats
11W - 5L
1,725 SR
Queue Stats
288W - 266L
1,546 Elo+
Party 2
Zeus
Zeus
DMC Ginger
Zeus
Level 65
God Stats
1W - 4L
1,432 SR
Queue Stats
238W - 236L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sinut
Tsukuyomi
Level 67
God Stats
0W - 2L
1,234 SR
Queue Stats
69W - 72L
1,356 Elo+
Solo
Team Averages
Level 67
1,464 SR
1,424 Elo+

VS

Team Averages
Level 57
1,650 SR
1,530 Elo+
Xing Tian
Xing Tian
Konzen1111
Xing Tian
Level 16
God Stats
54W - 15L
1,906 SR
Queue Stats
201W - 85L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
Rasou2003
Baron Samedi
Level 107
God Stats
4W - 3L
1,510 SR
Queue Stats
331W - 198L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
ardent_19
Erlang Shen
Level 47
God Stats
6W - 3L
1,535 SR
Queue Stats
323W - 219L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caleb Umbra
Cthulhu
17
7 / 7 / 5
14,056
703
16,323
29,252
30,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 12 / 8
12,823
641
19,167
19,044
6,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
sinut
Tsukuyomi
14
5 / 13 / 6
13,004
650
16,361
19,882
7,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Konzen1111
Xing Tian
17
9 / 4 / 17
15,202
760
12,873
25,713
26,698
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Rasou2003
Baron Samedi
20
10 / 5 / 20
15,402
770
24,551
22,821
16,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ardent_19
Erlang Shen
19
13 / 5 / 16
15,726
786
23,050
24,940
18,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
14
Kills
32
32
Deaths
14
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Caleb Umbra
Cthulhu
7
7
5
1.36
L
2
12
8
0.5
W
Xing Tian
Konzen1111
Xing Tian
9
4
17
4.38
W
Baron Samedi
Rasou2003
Baron Samedi
10
5
20
4
W
Erlang Shen
ardent_19
Erlang Shen
13
5
16
4.2
L
Tsukuyomi
sinut
Tsukuyomi
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,851
Damage
60,474
68,178
Taken
73,474
43,521
Mitigated
61,585
6,518
Healing
29,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Caleb Umbra
Cthulhu
16,323
541
1,167
3,624
29,252
30,210
340
15,209
13,738
48,583
0
L
19,167
230
0
334
19,044
6,181
0
12,286
6,508
59,780
0
W
Xing Tian
Konzen1111
Xing Tian
12,873
896
1,084
3,243
25,713
26,698
220
9,925
15,453
39,263
0
W
Baron Samedi
Rasou2003
Baron Samedi
24,551
1,595
4,434
11,735
22,821
16,840
875
12,025
10,633
92,569
0
W
Erlang Shen
ardent_19
Erlang Shen
23,050
8,606
381
8,699
24,940
18,047
1,082
13,707
11,008
0
54,049
L
Tsukuyomi
sinut
Tsukuyomi
16,361
3,921
0
1,393
19,882
7,130
938
10,029
9,528
0
37,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
46,330
189
Minions Killed
186
0
Camps Cleared
0
793,752
Distance Traveled
1,054,241
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,056
703
71
4
0
281,673
7
L
Zeus
12,823
641
84
4
0
255,109
0
W
Xing Tian
15,202
760
29
1
0
356,966
0
W
Baron Samedi
15,402
770
102
5
0
321,232
2
W
Erlang Shen
15,726
786
55
3
0
376,043
0
L
Tsukuyomi
13,004
650
34
2
0
256,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role