Player Matchup

Chaac
Chaac
Monxho-Kun
Chaac
Level 6
God Stats
1W - 2L
1,768 SR
Queue Stats
1W - 4L
1,494 Elo+
Solo
Jing Wei
Jing Wei
The_Horest
Jing Wei
Level 22
God Stats
0W - 3L
1,287 SR
Queue Stats
85W - 89L
1,506 Elo+
Solo
Anubis
Anubis
cafre97410
Anubis
Level 5
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pedropierro
Tsukuyomi
Level 17
God Stats
10W - 9L
1,523 SR
Queue Stats
66W - 41L
1,462 Elo+
Party 1
Ra
Ra
tiganedrabo5
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,315 Elo+
Solo
Team Averages
Level 11
1,558 SR
1,443 Elo+

VS

Team Averages
Level 20
1,434 SR
1,394 Elo+
Rama
Rama
Jokalito2k18
Rama
Level 24
God Stats
30W - 22L
1,624 SR
Queue Stats
120W - 95L
1,501 Elo+
Solo
Medusa
Medusa
PapaSmurfey
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Scylla
Scylla
che_Chan13
Scylla
Level 26
God Stats
14W - 18L
1,352 SR
Queue Stats
85W - 87L
1,489 Elo+
Solo
Cthulhu
Cthulhu
frano_420
Cthulhu
Level 17
God Stats
1W - 3L
1,192 SR
Queue Stats
22W - 22L
1,342 Elo+
Solo
Kali
Kali
joko4all
Kali
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 15 / 7
9,373
1,041
11,690
24,964
16,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
The_Horest
Jing Wei
17
4 / 6 / 4
10,926
1,214
8,596
16,184
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
cafre97410
Anubis
14
0 / 14 / 4
8,342
927
3,456
15,778
5,413
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
pedropierro
Tsukuyomi
15
4 / 8 / 3
9,764
1,085
15,020
15,765
4,477
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 9 / 3
8,160
907
3,315
8,700
2,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 21
10,952
1,217
11,863
9,697
3,923
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
19
25 / 2 / 14
13,854
1,539
28,278
10,820
4,657
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
che_Chan13
Scylla
18
10 / 0 / 24
11,232
1,248
16,498
4,130
1,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
frano_420
Cthulhu
19
10 / 0 / 25
11,805
1,312
11,706
9,561
5,213
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
17
1 / 6 / 29
10,274
1,142
4,588
11,750
5,173
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
165
10
Kills
52
52
Deaths
10
21
Assists
113
Player
Kills
Deaths
Assists
KDA
W
6
2
21
8.25
L
Chaac
1
15
7
0.3
W
Medusa
25
2
14
16
L
Jing Wei
The_Horest
Jing Wei
4
6
4
1
L
Anubis
cafre97410
Anubis
0
14
4
0.14
W
Scylla
che_Chan13
Scylla
10
0
24
22
W
Cthulhu
frano_420
Cthulhu
10
0
25
22.5
W
Kali
1
6
29
2.58
L
Tsukuyomi
pedropierro
Tsukuyomi
4
8
3
0.69
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
72,933
81,391
Taken
45,958
33,362
Mitigated
20,612
5,399
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,863
10,379
241
2,634
9,697
3,923
0
1,656
7,895
0
27,304
L
Chaac
11,690
2,363
0
1,740
24,964
16,202
0
7,386
17,578
82
24,693
W
Medusa
28,278
16,387
0
0
10,820
4,657
0
1,283
9,248
0
42,373
L
Jing Wei
The_Horest
Jing Wei
8,596
6,938
0
1,111
16,184
4,704
0
4,417
11,767
0
31,879
L
Anubis
cafre97410
Anubis
3,456
462
0
0
15,778
5,413
0
6,722
9,056
10,068
0
W
Scylla
che_Chan13
Scylla
16,498
2,930
0
640
4,130
1,646
0
609
3,437
25,953
0
W
Cthulhu
frano_420
Cthulhu
11,706
1,655
0
0
9,561
5,213
0
1,975
7,415
37,592
0
W
Kali
4,588
2,716
0
950
11,750
5,173
0
1,330
10,270
0
7,390
L
Tsukuyomi
pedropierro
Tsukuyomi
15,020
3,735
412
1,570
15,765
4,477
0
4,714
11,051
0
35,658
L
3,315
489
365
201
8,700
2,566
0
4,965
3,735
9,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
58,117
120
Minions Killed
157
7
Camps Cleared
6
765,240
Distance Traveled
837,827
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,952
1,217
43
5
0
157,849
1
L
Chaac
9,373
1,041
21
2
2
161,900
2
W
Medusa
13,854
1,539
25
3
3
183,807
0
L
Jing Wei
10,926
1,214
42
5
3
197,802
1
L
Anubis
8,342
927
15
2
0
110,814
2
W
Scylla
11,232
1,248
20
2
1
150,664
0
W
Cthulhu
11,805
1,312
61
7
1
209,216
0
W
Kali
10,274
1,142
8
1
1
136,291
0
L
Tsukuyomi
9,764
1,085
33
4
2
205,149
1
L
Ra
8,160
907
9
1
0
89,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role