Player Matchup

Ymir
Ymir
Bronze I
enzodragon95
Ymir
Bronze I
Level 82
God Stats
3W - 8L
1,484 SR
Queue Stats
21W - 36L
896 MMR
Party 1
Neith
Neith
Silver III
piuminopiumetto
Neith
Silver III
Level 39
God Stats
3W - 10L
1,470 SR
Queue Stats
13W - 23L
1,245 MMR
Party 1
Zeus
Zeus
Bronze III
viernestreze13
Zeus
Bronze III
Level 38
God Stats
2W - 7L
1,441 SR
Queue Stats
10W - 28L
1,271 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 53
1,465 SR
1,137 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,619 SR
1,151 MMR
Hercules
Hercules
Bronze I
Hasan-Si_58
Hercules
Bronze I
Level 144
God Stats
49W - 54L
1,427 SR
Queue Stats
154W - 153L
903 MMR
Solo
Medusa
Medusa
Silver II
Sven-Zilla
Medusa
Silver II
Level 103
God Stats
6W - 8L
1,586 SR
Queue Stats
152W - 187L
1,132 MMR
Solo
Hades
Hades
Gold II
knochenkotze
Hades
Gold II
Level 129
God Stats
1W - 0L
1,843 SR
Queue Stats
40W - 40L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
11,661
686
12,566
20,547
25,919
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 7 / 6
11,120
654
9,664
11,727
4,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 8 / 6
10,968
645
12,440
10,235
3,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
BakasuraChaacAnhurKumbhakarnaVamana

VS

Bans
PersephoneSusanoGaneshaSkadiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hasan-Si_58
Hercules
17
5 / 2 / 13
12,203
718
12,744
18,353
13,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Sven-Zilla
Medusa
16
7 / 5 / 8
12,574
740
9,920
11,594
4,628
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 5 / 9
12,520
736
15,318
19,059
11,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
20
20
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hasan-Si_58
Hercules
5
2
13
5.75
W
Medusa
Sven-Zilla
Medusa
7
5
8
2.2
L
6
5
5
1.7
W
8
5
9
2.5
L
3
7
6
0.86
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
37,982
42,509
Taken
49,006
34,230
Mitigated
29,809
2,774
Healing
18,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hasan-Si_58
Hercules
12,744
4,082
0
6,549
18,353
13,525
310
7,727
10,626
0
31,169
W
Medusa
Sven-Zilla
Medusa
9,920
4,507
729
1,539
11,594
4,628
2,106
6,674
4,920
0
70,145
L
12,566
2,319
180
855
20,547
25,919
0
6,154
14,393
25,439
0
W
15,318
1,331
1,695
7,752
19,059
11,656
896
10,714
8,345
68,225
0
L
9,664
6,302
117
1,371
11,727
4,868
0
4,891
6,836
0
40,168
L
12,440
1,821
0
251
10,235
3,443
0
4,325
5,910
42,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
37,297
146
Minions Killed
227
0
Camps Cleared
0
747,954
Distance Traveled
860,387
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,203
718
35
2
0
309,552
2
W
Medusa
12,574
740
97
6
0
274,115
4
L
Ymir
11,661
686
27
2
0
239,837
0
W
Hades
12,520
736
95
6
0
276,720
0
L
Neith
11,120
654
48
3
0
283,088
2
L
Zeus
10,968
645
71
4
0
225,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role