Player Matchup

Rama
Rama
Agnooumenos
Rama
Level 3
God Stats
0W - 3L
1,310 SR
Queue Stats
35W - 32L
1,110 Elo+
Party 1
Chaac
Chaac
DaJackel2009
Chaac
Level 36
God Stats
10W - 10L
1,487 SR
Queue Stats
56W - 75L
1,226 Elo+
Party 3
Loki
Loki
Rammel1988
Loki
Level 13
God Stats
2W - 1L
1,748 SR
Queue Stats
8W - 8L
1,273 Elo+
Party 3
Bakasura
Bakasura
The_N1ght_Fury13
Bakasura
Level 9
God Stats
4W - 4L
1,492 SR
Queue Stats
38W - 41L
1,158 Elo+
Party 1
Discordia
Discordia
hliaaas
Discordia
Level 5
God Stats
8W - 10L
1,492 SR
Queue Stats
33W - 27L
1,174 Elo+
Party 1
Team Averages
Level 13
1,506 SR
1,188 Elo+

VS

Team Averages
Level 32
1,574 SR
1,392 Elo+
Neith
Neith
Sven2010
Neith
Level 18
God Stats
4W - 6L
1,406 SR
Queue Stats
16W - 28L
1,201 Elo+
Solo
Sobek
Sobek
moechin
Sobek
Level 18
God Stats
5W - 0L
1,720 SR
Queue Stats
87W - 114L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
silfrydo
Kukulkan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 27L
1,483 Elo+
Party 2
Hades
Hades
viejotercio
Hades
Level 84
God Stats
66W - 42L
1,587 SR
Queue Stats
187W - 223L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ødiin
Tsukuyomi
Level 24
God Stats
62W - 31L
1,657 SR
Queue Stats
380W - 366L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 7 / 2
8,070
425
9,888
11,374
4,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 0
7,670
404
8,029
19,005
13,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 9 / 1
6,776
357
2,797
12,109
3,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 7 / 3
7,462
393
2,941
16,434
5,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
hliaaas
Discordia
13
3 / 5 / 3
8,055
424
11,188
8,531
3,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sven2010
Neith
13
2 / 6 / 5
8,628
454
4,789
8,806
2,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
moechin
Sobek
14
3 / 4 / 11
10,152
534
5,370
16,171
13,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
silfrydo
Kukulkan
19
11 / 0 / 2
11,948
629
10,799
5,887
2,641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 1 / 1
12,597
663
13,636
15,086
7,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ødiin
Tsukuyomi
18
9 / 0 / 11
11,973
630
13,882
10,967
4,298
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
11
Kills
34
35
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
L
1
7
0
0.14
L
1
9
1
0.17
W
Neith
Sven2010
Neith
2
6
5
0.75
L
0
7
3
0.21
L
Discordia
hliaaas
Discordia
3
5
3
0.9
W
Sobek
moechin
Sobek
3
4
11
2.13
W
Kukulkan
silfrydo
Kukulkan
11
0
2
12
W
9
1
1
9.5
W
Tsukuyomi
ødiin
Tsukuyomi
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
48,476
67,453
Taken
56,917
29,930
Mitigated
31,615
13,703
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,888
8,704
0
710
11,374
4,032
815
4,602
6,690
0
31,582
L
8,029
1,361
111
6,333
19,005
13,429
1,569
10,849
8,011
0
41,819
L
2,797
870
0
1,696
12,109
3,387
0
4,787
7,322
0
24,294
W
Neith
Sven2010
Neith
4,789
1,634
0
2,457
8,806
2,868
2,464
2,351
6,290
0
39,128
L
2,941
2,104
0
4,137
16,434
5,967
0
4,684
11,706
0
25,244
L
Discordia
hliaaas
Discordia
11,188
1,177
0
716
8,531
3,115
330
4,883
3,604
45,162
0
W
Sobek
moechin
Sobek
5,370
263
0
4,348
16,171
13,986
172
4,783
11,068
15,982
0
W
Kukulkan
silfrydo
Kukulkan
10,799
1,120
0
1,810
5,887
2,641
778
859
4,978
71,090
0
W
13,636
2,316
116
11,741
15,086
7,822
3,072
1,696
12,848
81,822
0
W
Tsukuyomi
ødiin
Tsukuyomi
13,882
3,278
0
5,861
10,967
4,298
956
1,499
9,418
0
101,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,033
Gold Earned
55,298
278
Minions Killed
551
0
Camps Cleared
0
1,638,869
Distance Traveled
1,816,980
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,070
425
56
3
0
313,752
1
L
Chaac
7,670
404
65
3
0
305,909
2
L
Loki
6,776
357
28
1
0
315,840
3
W
Neith
8,628
454
77
4
0
325,873
1
L
Bakasura
7,462
393
61
3
0
333,190
0
L
Discordia
8,055
424
68
4
0
370,178
1
W
Sobek
10,152
534
19
1
0
359,794
4
W
Kukulkan
11,948
629
139
7
0
372,853
0
W
Hades
12,597
663
184
10
0
321,670
4
W
Tsukuyomi
11,973
630
132
7
0
436,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role