Player Matchup

Cthulhu
Cthulhu
DevilKid1993
Cthulhu
Level 29
God Stats
2W - 2L
1,519 SR
Queue Stats
97W - 118L
1,269 Elo+
Solo
Nemesis
Nemesis
Mohyx
Nemesis
Level 28
God Stats
5W - 6L
1,268 SR
Queue Stats
119W - 112L
1,365 Elo+
Solo
Osiris
Osiris
Wreny
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
crasher88000
Hachiman
Level 16
God Stats
2W - 2L
1,394 SR
Queue Stats
25W - 25L
1,280 Elo+
Solo
He Bo
He Bo
rambo723
He Bo
Level 29
God Stats
3W - 3L
1,351 SR
Queue Stats
32W - 31L
1,318 Elo+
Solo
Team Averages
Level 26
1,407 SR
1,346 Elo+

VS

Team Averages
Level 20
1,383 SR
1,283 Elo+
Vamana
Vamana
MajinT
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,214 Elo+
Party 1
Freya
Freya
SenseiiØfS4lt
Freya
Level 15
God Stats
3W - 4L
1,507 SR
Queue Stats
25W - 23L
1,337 Elo+
Party 1
Cernunnos
Cernunnos
Swertui
Cernunnos
Level 26
God Stats
5W - 10L
1,373 SR
Queue Stats
16W - 28L
1,151 Elo+
Solo
Arachne
Arachne
WasdFran
Arachne
Level 26
God Stats
0W - 2L
1,057 SR
Queue Stats
27W - 24L
1,352 Elo+
Party 2
Tsukuyomi
Tsukuyomi
duchateotaku2112
Tsukuyomi
Level 17
God Stats
10W - 7L
1,480 SR
Queue Stats
24W - 20L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevilKid1993
Cthulhu
10
2 / 0 / 0
5,945
595
4,201
8,154
3,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Mohyx
Nemesis
9
5 / 0 / 1
6,042
604
3,500
5,678
1,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Wreny
Osiris
8
1 / 0 / 2
5,252
525
2,967
5,521
3,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
crasher88000
Hachiman
6
0 / 3 / 2
4,338
434
623
3,294
715
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
rambo723
He Bo
10
3 / 0 / 2
5,901
590
5,578
2,849
797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MajinT
Vamana
9
0 / 2 / 0
4,811
481
4,951
6,848
3,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,685
469
1,057
4,536
1,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Swertui
Cernunnos
7
0 / 3 / 2
4,445
445
3,660
5,001
1,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
WasdFran
Arachne
6
0 / 1 / 0
4,103
410
1,394
5,079
1,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
7
2 / 2 / 0
4,864
486
3,192
4,916
1,318
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DevilKid1993
Cthulhu
2
0
0
2
L
Vamana
MajinT
Vamana
0
2
0
0
W
Nemesis
Mohyx
Nemesis
5
0
1
5.5
L
1
3
0
0.33
L
Cernunnos
Swertui
Cernunnos
0
3
2
0.33
L
Arachne
WasdFran
Arachne
0
1
0
0
W
Osiris
Wreny
Osiris
1
0
2
2
W
Hachiman
crasher88000
Hachiman
0
3
2
0.33
L
Tsukuyomi
2
2
0
1
W
He Bo
rambo723
He Bo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
14,254
25,496
Taken
26,380
9,955
Mitigated
8,552
8,201
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DevilKid1993
Cthulhu
4,201
606
0
3,064
8,154
3,572
24
0
7,714
23,069
0
L
Vamana
MajinT
Vamana
4,951
1,913
0
2,029
6,848
3,197
0
3,192
3,656
0
23,554
W
Nemesis
Mohyx
Nemesis
3,500
1,470
0
2,251
5,678
1,488
333
179
5,499
0
30,785
L
1,057
313
0
932
4,536
1,496
0
3,415
1,121
12,277
0
L
Cernunnos
Swertui
Cernunnos
3,660
1,323
182
608
5,001
1,164
68
0
5,001
0
14,108
L
Arachne
WasdFran
Arachne
1,394
1,106
0
1,201
5,079
1,377
0
2,352
2,727
0
8,963
W
Osiris
Wreny
Osiris
2,967
759
0
1,690
5,521
3,383
164
0
5,495
0
15,052
W
Hachiman
crasher88000
Hachiman
623
581
0
0
3,294
715
363
178
3,116
0
7,899
L
Tsukuyomi
3,192
574
0
756
4,916
1,318
0
820
4,096
0
19,591
W
He Bo
rambo723
He Bo
5,578
301
0
1,196
2,849
797
134
700
2,149
26,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
22,908
172
Minions Killed
149
0
Camps Cleared
0
869,333
Distance Traveled
923,603
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,945
595
31
3
0
164,489
1
L
Vamana
4,811
481
44
4
0
178,399
0
W
Nemesis
6,042
604
60
6
0
194,154
4
L
Freya
4,685
469
35
4
0
169,556
0
L
Cernunnos
4,445
445
25
3
0
186,836
0
L
Arachne
4,103
410
20
2
0
209,793
0
W
Osiris
5,252
525
25
3
0
200,501
3
W
Hachiman
4,338
434
21
2
0
144,602
4
L
Tsukuyomi
4,864
486
25
3
0
179,019
2
W
He Bo
5,901
590
35
4
0
165,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role