Player Matchup

Merlin
Merlin
Bosjesman
Merlin
Level 117
God Stats
9W - 14L
1,598 SR
Queue Stats
194W - 163L
1,578 Elo+
Party 1
Neith
Neith
BusiaLenin
Neith
Level 134
God Stats
14W - 14L
1,457 SR
Queue Stats
127W - 120L
1,424 Elo+
Solo
Zeus
Zeus
jorikoso
Zeus
Level 99
God Stats
13W - 8L
1,442 SR
Queue Stats
148W - 117L
1,557 Elo+
Party 1
Thor
Thor
nivada13
Thor
Level 85
God Stats
16W - 17L
1,174 SR
Queue Stats
78W - 56L
1,475 Elo+
Party 1
Bacchus
Bacchus
sisx
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 108
1,434 SR
1,507 Elo+

VS

Team Averages
Level 76
1,446 SR
1,430 Elo+
Ra
Ra
Ch1pson
Ra
Level 44
God Stats
20W - 34L
1,356 SR
Queue Stats
212W - 265L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kirado
Tsukuyomi
Level 126
God Stats
2W - 8L
1,373 SR
Queue Stats
158W - 179L
1,499 Elo+
Solo
Yemoja
Yemoja
MMixs
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
StrongestKill
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
UmbraNoir
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bosjesman
Merlin
18
9 / 0 / 18
11,183
1,118
19,151
5,384
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
16
2 / 1 / 8
9,443
944
4,083
7,838
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
10 / 2 / 16
11,696
1,170
20,827
8,790
2,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
3 / 1 / 19
10,020
1,002
5,120
8,922
7,992
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
sisx
Bacchus
17
7 / 0 / 18
10,663
1,066
8,438
10,581
9,327
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

276

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,193
919
10,312
17,456
7,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Kirado
Tsukuyomi
15
2 / 4 / 2
9,292
929
12,767
8,730
3,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
MMixs
Yemoja
14
0 / 6 / 2
8,462
846
5,095
12,258
6,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 3 / 1
8,447
845
4,421
7,703
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
UmbraNoir
Hachiman
15
0 / 8 / 3
8,848
885
5,052
13,976
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
13
31
Kills
4
4
Deaths
31
79
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bosjesman
Merlin
9
0
18
18
W
Neith
2
1
8
6
L
2
10
1
0.25
L
Tsukuyomi
Kirado
Tsukuyomi
2
4
2
0.75
L
Yemoja
MMixs
Yemoja
0
6
2
0.17
L
0
3
1
0.17
L
Hachiman
UmbraNoir
Hachiman
0
8
3
0.19
W
Zeus
10
2
16
9
W
Thor
3
1
19
12.5
W
Bacchus
sisx
Bacchus
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,619
Damage
37,647
41,515
Taken
60,123
25,166
Mitigated
26,455
2,849
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bosjesman
Merlin
19,151
164
0
0
5,384
2,130
0
1,592
3,693
39,255
0
W
Neith
4,083
1,292
414
2,435
7,838
2,803
0
3,833
3,960
0
21,768
L
10,312
642
680
1,506
17,456
7,154
0
14,243
3,213
26,261
0
L
Tsukuyomi
Kirado
Tsukuyomi
12,767
3,065
0
241
8,730
3,908
0
6,083
2,647
0
21,483
L
Yemoja
MMixs
Yemoja
5,095
622
1,730
137
12,258
6,339
0
10,136
2,122
22,089
0
L
4,421
388
231
1,468
7,703
3,324
0
6,465
1,238
23,288
0
L
Hachiman
UmbraNoir
Hachiman
5,052
3,219
0
0
13,976
5,730
0
11,489
2,487
0
23,333
W
Zeus
20,827
1,664
0
0
8,790
2,914
0
4,004
4,777
40,987
0
W
Thor
5,120
512
0
0
8,922
7,992
0
2,969
5,624
0
12,208
W
Bacchus
sisx
Bacchus
8,438
820
0
0
10,581
9,327
0
7,430
3,151
12,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
44,242
159
Minions Killed
175
6
Camps Cleared
3
921,847
Distance Traveled
862,043
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,183
1,118
51
5
1
189,276
0
W
Neith
9,443
944
34
3
3
155,228
0
L
Ra
9,193
919
47
5
1
180,116
0
L
Tsukuyomi
9,292
929
13
1
0
212,846
0
L
Yemoja
8,462
846
34
3
1
146,735
0
L
Hera
8,447
845
43
4
1
161,392
2
L
Hachiman
8,848
885
38
4
0
160,954
0
W
Zeus
11,696
1,170
45
5
1
182,456
0
W
Thor
10,020
1,002
18
2
0
189,325
1
W
Bacchus
10,663
1,066
11
1
1
205,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role