Player Matchup

Olorun
Olorun
Arrascamosca
Olorun
Level 47
God Stats
1W - 1L
1,304 SR
Queue Stats
70W - 57L
1,541 Elo+
Party 2
Thanatos
Thanatos
Midokitsu
Thanatos
Level 124
God Stats
1W - 1L
1,551 SR
Queue Stats
112W - 78L
1,581 Elo+
Party 2
Yemoja
Yemoja
Palabyss
Yemoja
Level 15
God Stats
1W - 0L
1,486 SR
Queue Stats
3W - 1L
1,528 Elo+
Party 2
Osiris
Osiris
SniperofAngel
Osiris
Level 140
God Stats
2W - 1L
1,267 SR
Queue Stats
60W - 30L
1,680 Elo+
Party 2
Nox
Nox
Sugar320
Nox
Level 137
God Stats
4W - 4L
1,736 SR
Queue Stats
126W - 74L
1,632 Elo+
Party 2
Team Averages
Level 93
1,469 SR
1,592 Elo+

VS

Team Averages
Level 44
1,379 SR
1,496 Elo+
Zeus
Zeus
Arackn
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Tyr
Tyr
HAWKflo
Tyr
Level 29
God Stats
0W - 1L
1,281 SR
Queue Stats
15W - 25L
1,446 Elo+
Solo
Horus
Horus
JL-Wan
Horus
Level 29
God Stats
2W - 4L
1,330 SR
Queue Stats
123W - 134L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
Skychy
Heimdallr
Level 106
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 16L
1,548 Elo+
Party 1
Rama
Rama
ani07
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
5 / 1 / 16
8,571
952
7,219
8,420
3,677
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Midokitsu
Thanatos
13
4 / 2 / 22
8,318
924
9,527
8,633
3,588
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Palabyss
Yemoja
15
2 / 0 / 25
9,061
1,007
4,881
6,708
3,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 1 / 23
8,822
980
11,094
18,456
14,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
14 / 1 / 9
9,690
1,077
11,657
5,936
2,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arackn
Zeus
10
0 / 8 / 1
6,146
683
8,172
8,085
2,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
12
0 / 7 / 3
6,711
746
5,618
13,471
8,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
JL-Wan
Horus
13
0 / 4 / 4
6,786
754
2,627
8,628
9,477
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Skychy
Heimdallr
13
3 / 5 / 1
8,151
906
10,381
8,855
3,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Rama
ani07
Rama
11
0 / 7 / 1
6,523
725
5,453
8,635
2,858
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
13
31
Kills
3
5
Deaths
31
95
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
Arackn
Zeus
0
8
1
0.06
W
Olorun
5
1
16
13
L
Tyr
0
7
3
0.21
L
Horus
JL-Wan
Horus
0
4
4
0.5
W
Thanatos
Midokitsu
Thanatos
4
2
22
7.5
W
Yemoja
Palabyss
Yemoja
2
0
25
14.5
L
Heimdallr
Skychy
Heimdallr
3
5
1
0.7
W
6
1
23
17.5
W
14
1
9
18.5
L
Rama
ani07
Rama
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,378
Damage
32,251
48,153
Taken
47,674
27,901
Mitigated
26,699
33,040
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Arackn
Zeus
8,172
1,491
183
183
8,085
2,371
0
3,089
4,996
14,343
0
W
Olorun
7,219
3,070
1,495
2,988
8,420
3,677
809
1,324
7,096
18,736
0
L
Tyr
5,618
886
59
2,118
13,471
8,827
0
7,199
6,272
0
10,284
L
Horus
JL-Wan
Horus
2,627
1,239
2,177
2,474
8,628
9,477
0
4,974
3,654
0
5,045
W
Thanatos
Midokitsu
Thanatos
9,527
3,188
968
4,990
8,633
3,588
970
1,881
6,702
0
18,759
W
Yemoja
Palabyss
Yemoja
4,881
1,204
8,458
1,639
6,708
3,742
1,179
1,717
4,991
10,591
0
L
Heimdallr
Skychy
Heimdallr
10,381
4,154
172
1,514
8,855
3,166
0
4,599
4,256
0
19,042
W
11,094
3,084
1,424
7,242
18,456
14,315
549
2,330
15,830
0
19,762
W
11,657
118
2,090
1,746
5,936
2,579
1,845
920
4,966
20,881
0
L
Rama
ani07
Rama
5,453
4,023
0
0
8,635
2,858
0
3,896
4,739
0
14,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
34,317
79
Minions Killed
65
0
Camps Cleared
0
959,535
Distance Traveled
718,811
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,146
683
20
2
0
123,441
1
W
Olorun
8,571
952
21
2
0
182,424
1
L
Tyr
6,711
746
7
1
0
159,304
0
L
Horus
6,786
754
2
0
0
160,494
0
W
Thanatos
8,318
924
12
1
0
190,457
1
W
Yemoja
9,061
1,007
10
1
0
182,570
0
L
Heimdallr
8,151
906
15
2
0
141,229
1
W
Osiris
8,822
980
16
2
0
228,014
2
W
Nox
9,690
1,077
20
2
0
176,070
0
L
Rama
6,523
725
21
2
0
134,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role