Player Matchup

Cthulhu
Cthulhu
Juanadminxd
Cthulhu
Level 8
God Stats
2W - 5L
1,291 SR
Queue Stats
2W - 7L
1,094 Elo+
Solo
Set
Set
RemDigga2k17
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,119 Elo+
Solo
Merlin
Merlin
RoYal1MPact
Merlin
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 6L
1,351 Elo+
Solo
Team Averages
Level 15
1,359 SR
1,188 Elo+

VS

Team Averages
Level 39
1,435 SR
1,271 Elo+
Kukulkan
Kukulkan
DevilPlay
Kukulkan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
OrangeSoulReaver
Bellona
Level 28
God Stats
3W - 1L
1,718 SR
Queue Stats
24W - 24L
1,202 Elo+
Solo
Rama
Rama
partos333
Rama
Level 12
God Stats
1W - 2L
1,086 SR
Queue Stats
4W - 10L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanadminxd
Cthulhu
10
1 / 6 / 2
8,091
622
4,728
14,986
11,080
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 4 / 1
8,566
659
4,485
12,689
5,618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
12
1 / 6 / 1
7,961
612
4,174
10,423
3,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DevilPlay
Kukulkan
15
6 / 1 / 10
10,238
788
19,248
4,355
1,697
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 4 / 8
9,962
766
7,542
11,055
10,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
3 / 1 / 12
9,526
733
4,069
6,088
1,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
16
16
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DevilPlay
Kukulkan
6
1
10
11
L
Cthulhu
Juanadminxd
Cthulhu
1
6
2
0.33
W
7
4
8
2.75
L
3
4
1
0.88
L
Merlin
1
6
1
0.25
W
Rama
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,387
Damage
30,859
38,098
Taken
21,498
19,983
Mitigated
13,780
2,909
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DevilPlay
Kukulkan
19,248
1,259
0
280
4,355
1,697
1,141
2,694
1,661
67,525
0
L
Cthulhu
Juanadminxd
Cthulhu
4,728
152
990
907
14,986
11,080
0
8,415
6,392
24,942
0
W
7,542
1,901
0
1,717
11,055
10,097
429
4,031
7,024
811
22,667
L
4,485
1,631
0
512
12,689
5,618
0
6,127
6,412
0
22,011
L
Merlin
4,174
84
0
500
10,423
3,285
0
6,235
4,088
29,473
0
W
Rama
4,069
3,125
0
404
6,088
1,986
1,520
2,331
3,757
0
26,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
29,726
117
Minions Killed
167
0
Camps Cleared
0
614,660
Distance Traveled
730,343
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,238
788
106
8
0
244,242
3
L
Cthulhu
8,091
622
26
2
0
192,431
3
W
Bellona
9,962
766
27
2
0
226,933
3
L
Set
8,566
659
30
2
0
209,900
1
L
Merlin
7,961
612
61
5
0
212,329
2
W
Rama
9,526
733
34
3
0
259,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role