Player Matchup

Guan Yu
Guan Yu
DBD SpandexFour
Guan Yu
Level 66
God Stats
3W - 0L
1,769 SR
Queue Stats
134W - 148L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Dattebayo1230
Sun Wukong
Level 86
God Stats
7W - 1L
1,671 SR
Queue Stats
293W - 309L
1,413 Elo+
Party 1
Hel
Hel
KYO SOMAA
Hel
Level 22
God Stats
1W - 0L
1,337 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo
Team Averages
Level 58
1,592 SR
1,514 Elo+

VS

Team Averages
Level 30
1,523 SR
1,443 Elo+
Medusa
Medusa
I Akame I
Medusa
Level 65
God Stats
3W - 5L
1,752 SR
Queue Stats
74W - 78L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Yvkiichaan
Baron Samedi
Level 18
God Stats
0W - 3L
1,545 SR
Queue Stats
28W - 22L
1,675 Elo+
Solo
Thor
Thor
speeddemonj
Thor
Level 7
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 3L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 12
15,957
694
22,092
24,236
16,671
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Dattebayo1230
Sun Wukong
20
9 / 8 / 8
16,761
729
23,098
29,178
16,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 12 / 5
12,214
531
4,515
15,213
5,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I Akame I
Medusa
6
0 / 2 / 2
10,966
477
1,665
2,148
543
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Yvkiichaan
Baron Samedi
20
21 / 4 / 2
17,862
777
29,454
25,070
22,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 14 / 14
15,250
663
15,165
35,232
23,476
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
20
Kills
24
24
Deaths
20
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
W
Sun Wukong
Dattebayo1230
Sun Wukong
9
8
8
1.63
L
Medusa
I Akame I
Medusa
0
2
2
0.5
W
3
12
5
0.46
L
Baron Samedi
Yvkiichaan
Baron Samedi
21
4
2
5.5
L
3
14
14
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,705
Damage
46,284
68,627
Taken
62,450
38,138
Mitigated
46,658
19,002
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,092
9,891
2,020
7,390
24,236
16,671
1,812
7,766
16,017
0
64,819
W
Sun Wukong
Dattebayo1230
Sun Wukong
23,098
12,740
0
4,561
29,178
16,143
1,669
10,916
17,984
0
89,129
L
Medusa
I Akame I
Medusa
1,665
863
0
230
2,148
543
0
231
1,917
0
4,487
W
4,515
339
2,819
2,212
15,213
5,324
130
10,862
4,223
12,199
0
L
Baron Samedi
Yvkiichaan
Baron Samedi
29,454
2,146
1,774
11,040
25,070
22,639
1,535
2,979
22,091
122,792
0
L
15,165
4,683
0
4,548
35,232
23,476
0
1,337
33,895
0
37,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
44,078
160
Minions Killed
179
0
Camps Cleared
0
1,049,897
Distance Traveled
658,388
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,957
694
70
3
0
442,304
0
W
Sun Wukong
16,761
729
78
3
0
412,540
0
L
Medusa
10,966
477
8
0
0
40,814
1
W
Hel
12,214
531
12
1
0
195,053
0
L
Baron Samedi
17,862
777
151
7
0
346,421
3
L
Thor
15,250
663
20
1
0
271,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role