Player Matchup

Nemesis
Nemesis
IntoTheGrave510
Nemesis
Level 18
God Stats
0W - 1L
1,412 SR
Queue Stats
4W - 8L
1,306 Elo+
Party 2
Yemoja
Yemoja
MAJESTICGOAT1
Yemoja
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
18W - 17L
1,609 Elo+
Party 2
Merlin
Merlin
battlehobo69
Merlin
Level 24
God Stats
1W - 2L
1,469 SR
Queue Stats
31W - 25L
1,141 Elo+
Party 2
Team Averages
Level 24
1,496 SR
1,352 Elo+

VS

Team Averages
Level 41
1,622 SR
1,580 Elo+
Chaac
Chaac
Downsy Dev8129
Chaac
Level 66
God Stats
43W - 9L
1,846 SR
Queue Stats
142W - 113L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
Leftlhand
Cthulhu
Level 29
God Stats
23W - 23L
1,519 SR
Queue Stats
51W - 46L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Profit7156
Sun Wukong
Level 28
God Stats
12W - 2L
1,500 SR
Queue Stats
72W - 26L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,226
556
4,534
12,591
4,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 0
7,477
575
3,850
11,133
5,037
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
10
0 / 5 / 1
7,577
583
7,288
11,456
3,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,471
729
8,800
9,357
5,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Leftlhand
Cthulhu
12
4 / 1 / 10
9,493
730
7,860
10,631
6,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Profit7156
Sun Wukong
13
8 / 0 / 8
10,121
779
10,787
8,612
5,636
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
0
6
1
0.08
W
Cthulhu
Leftlhand
Cthulhu
4
1
10
9
L
1
5
0
0.2
W
Sun Wukong
Profit7156
Sun Wukong
8
0
8
12
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,672
Damage
27,447
35,180
Taken
28,600
13,806
Mitigated
18,252
7,364
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,800
585
0
4,103
9,357
5,964
441
3,190
6,167
0
32,974
L
4,534
1,293
0
1,632
12,591
4,981
0
3,563
8,487
0
16,148
W
Cthulhu
Leftlhand
Cthulhu
7,860
487
480
4,007
10,631
6,652
660
6,082
4,549
37,652
0
L
3,850
793
2,835
1,051
11,133
5,037
0
1,477
9,306
17,334
0
W
Sun Wukong
Profit7156
Sun Wukong
10,787
1,749
0
3,972
8,612
5,636
1,410
2,032
6,580
0
39,773
L
Merlin
7,288
282
472
1,374
11,456
3,788
0
2,930
8,201
38,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
29,085
90
Minions Killed
135
0
Camps Cleared
0
640,863
Distance Traveled
745,839
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,471
729
38
3
0
237,740
3
L
Nemesis
7,226
556
16
1
0
222,201
0
W
Cthulhu
9,493
730
57
4
0
248,311
0
L
Yemoja
7,477
575
17
1
0
187,024
4
W
Sun Wukong
10,121
779
40
3
0
259,788
5
L
Merlin
7,577
583
57
4
0
231,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role