Player Matchup

Baron Samedi
Baron Samedi
DarthBussy
Baron Samedi
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 1
Fenrir
Fenrir
Demisenpai
Fenrir
Level 100
God Stats
3W - 2L
1,583 SR
Queue Stats
10W - 8L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Mcsalads
Cthulhu
Level 105
God Stats
3W - 1L
1,674 SR
Queue Stats
10W - 12L
1,523 Elo+
Party 1
Team Averages
Level 89
1,586 SR
1,587 Elo+

VS

Team Averages
Level 119
1,644 SR
1,573 Elo+
Chang'e
Chang'e
Counteronion
Chang'e
Level 104
God Stats
1W - 1L
1,684 SR
Queue Stats
100W - 114L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
KAOS SCORPION
Sun Wukong
Level 133
God Stats
0W - 1L
1,748 SR
Queue Stats
32W - 32L
1,498 Elo+
Party 2
Terra
Terra
RezPlayZz
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarthBussy
Baron Samedi
16
6 / 4 / 9
12,687
668
8,906
9,700
3,655
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Demisenpai
Fenrir
16
4 / 6 / 11
12,501
658
13,825
15,659
6,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Mcsalads
Cthulhu
18
7 / 1 / 9
14,077
741
22,523
17,900
15,488
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Counteronion
Chang'e
16
3 / 9 / 5
12,234
644
10,443
16,852
6,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
KAOS SCORPION
Sun Wukong
16
6 / 5 / 3
13,286
699
13,550
17,094
8,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
RezPlayZz
Terra
15
2 / 3 / 3
11,032
581
4,370
19,589
17,002
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
11
11
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Counteronion
Chang'e
3
9
5
0.61
W
Baron Samedi
DarthBussy
Baron Samedi
6
4
9
2.63
W
Fenrir
Demisenpai
Fenrir
4
6
11
1.58
L
Sun Wukong
KAOS SCORPION
Sun Wukong
6
5
3
1.5
W
Cthulhu
Mcsalads
Cthulhu
7
1
9
11.5
L
Terra
RezPlayZz
Terra
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
28,363
43,259
Taken
53,535
25,291
Mitigated
32,981
7,375
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Counteronion
Chang'e
10,443
333
2,288
4,534
16,852
6,984
215
10,973
5,879
55,102
0
W
Baron Samedi
DarthBussy
Baron Samedi
8,906
623
1,400
1,498
9,700
3,655
998
4,880
4,820
39,325
0
W
Fenrir
Demisenpai
Fenrir
13,825
4,649
0
3,400
15,659
6,148
1,116
4,339
11,320
0
57,857
L
Sun Wukong
KAOS SCORPION
Sun Wukong
13,550
3,518
0
1,974
17,094
8,995
645
10,087
7,007
0
81,195
W
Cthulhu
Mcsalads
Cthulhu
22,523
821
697
380
17,900
15,488
492
5,783
12,117
73,883
0
L
Terra
RezPlayZz
Terra
4,370
1,040
1,896
5,164
19,589
17,002
136
10,517
9,072
23,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
36,552
219
Minions Killed
224
0
Camps Cleared
0
1,025,065
Distance Traveled
986,296
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,234
644
77
4
0
302,304
5
W
Baron Samedi
12,687
668
59
3
0
283,568
0
W
Fenrir
12,501
658
58
3
0
362,659
5
L
Sun Wukong
13,286
699
104
5
0
330,334
1
W
Cthulhu
14,077
741
102
5
0
378,838
0
L
Terra
11,032
581
43
2
0
353,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role