Player Matchup

He Bo
He Bo
IlJ0HNWICKlI
He Bo
Level 108
God Stats
2W - 0L
1,827 SR
Queue Stats
118W - 88L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
Orbenski
Guan Yu
Level 102
God Stats
5W - 4L
1,445 SR
Queue Stats
212W - 174L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lSkadiI
Tsukuyomi
Level 102
God Stats
5W - 2L
1,702 SR
Queue Stats
69W - 51L
1,611 Elo+
Party 1
Team Averages
Level 104
1,658 SR
1,615 Elo+

VS

Team Averages
Level 136
1,478 SR
1,593 Elo+
Hera
Hera
KILLJOY PUNKY
Hera
Level 129
God Stats
6W - 11L
1,529 SR
Queue Stats
165W - 208L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OtakuLordy
Tsukuyomi
Level 120
God Stats
3W - 4L
1,205 SR
Queue Stats
104W - 92L
1,618 Elo+
Solo
Xing Tian
Xing Tian
Sephsoul1986
Xing Tian
Level 158
God Stats
1W - 1L
1,700 SR
Queue Stats
217W - 253L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 10
16,508
660
17,319
24,209
7,333
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Orbenski
Guan Yu
20
9 / 1 / 12
17,433
697
19,437
33,291
43,469
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
lSkadiI
Tsukuyomi
20
9 / 6 / 11
17,159
686
24,406
23,882
9,485
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 8
14,489
580
15,126
18,677
6,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
OtakuLordy
Tsukuyomi
19
13 / 8 / 5
16,983
679
29,253
21,365
8,936
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Sephsoul1986
Xing Tian
17
4 / 4 / 12
14,857
594
17,955
34,039
36,445
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
23
Kills
19
19
Deaths
24
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
12
10
0.83
L
2
12
8
0.5
W
Guan Yu
Orbenski
Guan Yu
9
1
12
15
L
Tsukuyomi
OtakuLordy
Tsukuyomi
13
8
5
1.94
L
Xing Tian
Sephsoul1986
Xing Tian
4
4
12
2.5
W
Tsukuyomi
lSkadiI
Tsukuyomi
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,162
Damage
62,334
81,382
Taken
74,081
60,287
Mitigated
51,986
29,846
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,319
646
265
3,475
24,209
7,333
258
9,138
14,857
111,915
0
L
15,126
3,354
0
745
18,677
6,605
451
5,431
13,218
70,227
0
W
Guan Yu
Orbenski
Guan Yu
19,437
4,206
4,547
13,006
33,291
43,469
1,496
11,783
20,402
0
71,655
L
Tsukuyomi
OtakuLordy
Tsukuyomi
29,253
6,783
0
1,514
21,365
8,936
332
7,319
13,811
0
87,895
L
Xing Tian
Sephsoul1986
Xing Tian
17,955
1,413
0
4,005
34,039
36,445
190
4,668
28,443
50,606
0
W
Tsukuyomi
lSkadiI
Tsukuyomi
24,406
6,151
0
8,553
23,882
9,485
1,335
11,574
11,824
0
76,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,100
Gold Earned
46,329
260
Minions Killed
232
0
Camps Cleared
0
1,206,842
Distance Traveled
1,245,673
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,508
660
121
5
0
367,189
2
L
Hera
14,489
580
105
4
0
362,873
3
W
Guan Yu
17,433
697
76
3
0
444,381
1
L
Tsukuyomi
16,983
679
99
4
0
427,494
0
L
Xing Tian
14,857
594
28
1
0
455,306
14
W
Tsukuyomi
17,159
686
63
3
0
395,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role