Player Matchup

Hercules
Hercules
DevilsDespair69
Hercules
Level 88
God Stats
13W - 11L
1,562 SR
Queue Stats
118W - 125L
1,477 Elo+
Party 1
Ymir
Ymir
OGwyatt420
Ymir
Level 10
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 5L
1,177 Elo+
Party 1
Medusa
Medusa
gods despair
Medusa
Level 119
God Stats
0W - 1L
1,850 SR
Queue Stats
4W - 6L
1,495 Elo+
Party 1
Team Averages
Level 72
1,558 SR
1,383 Elo+

VS

Team Averages
Level 20
1,354 SR
1,482 Elo+
Sylvanus
Sylvanus
Ouijas
Sylvanus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 68L
1,709 Elo+
Solo
Neith
Neith
Skippy458
Neith
Level 9
God Stats
1W - 0L
1,290 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo
Chang'e
Chang'e
Strocho12
Chang'e
Level 22
God Stats
19W - 5L
1,271 SR
Queue Stats
266W - 290L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
13 / 1 / 5
14,988
681
22,592
27,868
35,436
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 15
13,708
623
9,438
19,892
25,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
16
5 / 10 / 9
14,015
637
15,102
18,316
6,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ouijas
Sylvanus
19
7 / 1 / 7
14,482
658
20,854
27,420
31,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Skippy458
Neith
16
3 / 15 / 5
13,167
599
13,609
19,931
7,755
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Strocho12
Chang'e
15
4 / 5 / 8
13,756
625
14,815
18,815
11,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
21
Kills
14
14
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
13
1
5
15.5
L
3
3
15
3.5
W
Sylvanus
Ouijas
Sylvanus
7
1
7
10.5
W
Neith
Skippy458
Neith
3
15
5
0.37
W
Chang'e
Strocho12
Chang'e
4
5
8
1.6
L
Medusa
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
49,278
66,076
Taken
66,166
66,813
Mitigated
50,382
14,418
Healing
31,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
22,592
7,559
686
10,603
27,868
35,436
158
14,354
13,514
0
60,063
L
9,438
1,280
0
2,693
19,892
25,166
210
10,424
9,468
28,993
0
W
Sylvanus
Ouijas
Sylvanus
20,854
7,289
2,552
15,877
27,420
31,106
1,070
6,178
20,267
64,521
0
W
Neith
Skippy458
Neith
13,609
7,395
0
1,970
19,931
7,755
469
1,935
17,596
0
48,737
W
Chang'e
Strocho12
Chang'e
14,815
1,224
2,937
7,933
18,815
11,521
701
789
17,626
75,693
0
L
Medusa
15,102
6,917
0
436
18,316
6,211
1,420
12,134
6,182
0
92,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
41,405
192
Minions Killed
218
0
Camps Cleared
0
1,105,888
Distance Traveled
924,997
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,988
681
62
3
0
438,643
0
L
Ymir
13,708
623
44
2
0
388,102
0
W
Sylvanus
14,482
658
84
4
0
335,870
0
W
Neith
13,167
599
60
3
0
277,889
0
W
Chang'e
13,756
625
74
3
0
311,238
1
L
Medusa
14,015
637
86
4
0
279,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role