Player Matchup

Horus
Horus
Silver IV
BattousaiBeats
Horus
Silver IV
Level 67
God Stats
16W - 20L
1,555 SR
Queue Stats
59W - 51L
707 MMR
Party 2
Serqet
Serqet
Silver III
MATH3W5R
Serqet
Silver III
Level 92
God Stats
1W - 2L
1,445 SR
Queue Stats
119W - 144L
977 MMR
Solo
Agni
Agni
Gold V
SeniorrDingDong
Agni
Gold V
Level 129
God Stats
23W - 14L
1,616 SR
Queue Stats
79W - 72L
1,249 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,539 SR
978 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,639 SR
977 MMR
Cupid
Cupid
Bronze III
KWIS_Bricks
Cupid
Bronze III
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 58L
966 MMR
Solo
Cabrakan
Cabrakan
Bronze I
SaltyRook578423
Cabrakan
Bronze I
Level 39
God Stats
23W - 8L
1,724 SR
Queue Stats
35W - 16L
1,017 MMR
Party 1
Ah Puch
Ah Puch
Bronze II
Wir Sind
Ah Puch
Bronze II
Level 128
God Stats
24W - 18L
1,693 SR
Queue Stats
112W - 77L
949 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
9,577
638
3,522
15,106
12,891
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
MATH3W5R
Serqet
13
4 / 6 / 0
10,599
707
7,263
13,957
5,626
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 4
9,181
612
7,712
11,429
3,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesChang'eMedusaAnubisPoseidon

VS

Bans
BacchusZeusKumbhakarnaVulcanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
10,747
716
6,607
9,136
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
14
4 / 2 / 9
10,715
714
11,046
13,948
12,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Wir Sind
Ah Puch
15
5 / 2 / 5
11,063
738
11,263
6,732
1,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
4
2
6
3.5
L
Serqet
MATH3W5R
Serqet
4
6
0
0.67
W
Cabrakan
4
2
9
4.25
L
0
4
4
0.5
W
Ah Puch
Wir Sind
Ah Puch
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
28,916
40,492
Taken
29,816
22,507
Mitigated
17,326
9,162
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,522
1,894
1,633
4,843
15,106
12,891
526
8,132
6,974
0
14,757
W
6,607
3,427
325
3,961
9,136
3,080
2,627
1,724
7,042
0
49,105
L
Serqet
MATH3W5R
Serqet
7,263
1,763
0
321
13,957
5,626
0
7,340
6,617
0
45,535
W
Cabrakan
11,046
1,584
0
4,358
13,948
12,585
349
4,978
8,534
24,777
0
L
7,712
136
0
2,365
11,429
3,990
0
7,009
4,420
55,544
0
W
Ah Puch
Wir Sind
Ah Puch
11,263
365
1,002
2,093
6,732
1,661
241
1,358
4,976
58,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
32,525
168
Minions Killed
186
0
Camps Cleared
0
815,054
Distance Traveled
849,389
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,577
638
18
1
0
274,058
2
W
Cupid
10,747
716
70
5
0
259,198
0
L
Serqet
10,599
707
55
4
0
286,734
4
W
Cabrakan
10,715
714
23
2
0
294,053
4
L
Agni
9,181
612
95
6
0
254,262
4
W
Ah Puch
11,063
738
93
6
0
296,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role