Player Matchup

Pele
Pele
DantelolOFCTTV
Pele
Level 5
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 1L
1,758 Elo+
Party 2
Cupid
Cupid
NicoNagel04
Cupid
Level 16
God Stats
3W - 3L
1,238 SR
Queue Stats
74W - 64L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
Nicolas_8725
Sun Wukong
Level 8
God Stats
2W - 1L
1,263 SR
Queue Stats
9W - 5L
1,187 Elo+
Solo
Hel
Hel
Rank1ne
Hel
Level 28
God Stats
1W - 2L
1,218 SR
Queue Stats
6W - 3L
1,650 Elo+
Party 2
Cerberus
Cerberus
felibergara2003
Cerberus
Level 18
God Stats
21W - 15L
1,617 SR
Queue Stats
48W - 39L
1,283 Elo+
Party 1
Team Averages
Level 15
1,412 SR
1,436 Elo+

VS

Team Averages
Level 14
1,545 SR
1,354 Elo+
Pele
Pele
CrishMecZera
Pele
Level 23
God Stats
1W - 2L
1,354 SR
Queue Stats
8W - 9L
1,312 Elo+
Party 3
Medusa
Medusa
Gabux100
Medusa
Level 10
God Stats
17W - 26L
1,440 SR
Queue Stats
102W - 102L
1,228 Elo+
Solo
The Morrigan
The Morrigan
Tumulo_sombrio
The Morrigan
Level 13
God Stats
2W - 3L
1,768 SR
Queue Stats
39W - 50L
1,366 Elo+
Solo
Guan Yu
Guan Yu
ZacXamã
Guan Yu
Level 16
God Stats
1W - 1L
1,664 SR
Queue Stats
10W - 15L
1,259 Elo+
Party 3
Terra
Terra
xSrCenourax
Terra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
12,164
487
3,561
17,454
6,629
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 2 / 4
11,664
467
9,502
12,302
4,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Nicolas_8725
Sun Wukong
20
7 / 2 / 3
13,901
556
14,060
16,186
16,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
19
10 / 4 / 9
13,276
531
21,499
16,405
6,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
16
1 / 4 / 6
9,900
396
7,013
18,566
14,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
13,745
550
22,254
20,650
8,091
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Gabux100
Medusa
15
2 / 2 / 4
10,290
412
11,633
12,312
4,109
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Tumulo_sombrio
The Morrigan
16
2 / 7 / 1
11,481
459
4,549
12,053
4,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
ZacXamã
Guan Yu
15
4 / 6 / 0
10,561
422
13,399
20,879
18,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 3 / 4
10,774
431
6,216
13,121
10,571
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
24
Kills
17
17
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
W
2
5
2
0.6
L
Medusa
Gabux100
Medusa
2
2
4
2
W
4
2
4
3
W
Sun Wukong
Nicolas_8725
Sun Wukong
7
2
3
4.25
W
Hel
10
4
9
3.63
L
The Morrigan
Tumulo_sombrio
The Morrigan
2
7
1
0.36
L
Guan Yu
ZacXamã
Guan Yu
4
6
0
0.67
W
Cerberus
1
4
6
1
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,635
Damage
58,051
80,913
Taken
79,015
48,686
Mitigated
45,891
38,544
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,254
7,027
0
5,506
20,650
8,091
2,768
8,170
12,430
0
129,378
W
3,561
1,597
0
5,556
17,454
6,629
1,519
661
16,793
0
70,973
L
Medusa
Gabux100
Medusa
11,633
4,181
1,062
2,580
12,312
4,109
615
2,457
9,730
0
69,675
W
9,502
4,091
3,834
5,898
12,302
4,787
2,598
1,879
10,373
0
72,943
W
Sun Wukong
Nicolas_8725
Sun Wukong
14,060
3,356
0
2,676
16,186
16,866
1,823
1,919
13,842
212
83,483
W
Hel
21,499
1,452
5,329
8,428
16,405
6,043
1,501
2,142
14,002
66,240
0
L
The Morrigan
Tumulo_sombrio
The Morrigan
4,549
877
0
1,502
12,053
4,414
965
7,144
4,693
50,933
1,395
L
Guan Yu
ZacXamã
Guan Yu
13,399
4,183
1,639
5,676
20,879
18,706
1,619
6,290
14,101
0
35,368
W
Cerberus
7,013
1,029
423
6,400
18,566
14,361
222
3,160
15,230
34,503
0
L
6,216
1,196
1,233
3,048
13,121
10,571
0
4,718
8,130
19,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,905
Gold Earned
56,851
558
Minions Killed
476
0
Camps Cleared
0
2,208,291
Distance Traveled
2,019,075
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,745
550
181
7
0
458,059
0
W
Pele
12,164
487
112
4
0
403,632
0
L
Medusa
10,290
412
113
5
0
415,873
2
W
Cupid
11,664
467
114
5
0
451,879
6
W
Sun Wukong
13,901
556
158
6
0
440,450
3
W
Hel
13,276
531
111
4
0
454,575
6
L
The Morrigan
11,481
459
98
4
0
398,742
13
L
Guan Yu
10,561
422
57
2
0
406,891
0
W
Cerberus
9,900
396
63
3
0
457,755
4
L
Terra
10,774
431
27
1
0
339,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role