Player Matchup

Da Ji
Da Ji
BoltingMammal1
Da Ji
Level 46
God Stats
4W - 11L
1,430 SR
Queue Stats
198W - 168L
1,473 Elo+
Solo
Khepri
Khepri
Kinrxo
Khepri
Level 65
God Stats
7W - 4L
1,367 SR
Queue Stats
312W - 307L
1,367 Elo+
Party 2
Cupid
Cupid
Presetable
Cupid
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 211L
1,408 Elo+
Solo
Achilles
Achilles
ll Painn
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 245L
1,428 Elo+
Party 2
Ra
Ra
zjeba
Ra
Level 99
God Stats
4W - 2L
1,666 SR
Queue Stats
133W - 110L
1,428 Elo+
Solo
Team Averages
Level 68
1,493 SR
1,420 Elo+

VS

Team Averages
Level 82
1,560 SR
1,460 Elo+
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FuriousRoad980
Mulan
Level 149
God Stats
27W - 28L
1,509 SR
Queue Stats
407W - 353L
1,433 Elo+
Solo
Merlin
Merlin
Ian1098rifle
Merlin
Level 62
God Stats
60W - 59L
1,570 SR
Queue Stats
377W - 366L
1,471 Elo+
Solo
Medusa
Medusa
Peanut29
Medusa
Level 59
God Stats
31W - 29L
1,527 SR
Queue Stats
246W - 253L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jordantech29
Tsukuyomi
Level 56
God Stats
11W - 4L
1,694 SR
Queue Stats
197W - 202L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,336
445
3,220
7,410
2,027
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Kinrxo
Khepri
8
0 / 5 / 4
5,634
470
3,197
9,782
4,339
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
9
4 / 3 / 0
5,845
487
7,870
7,369
2,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
ll Painn
Achilles
10
1 / 4 / 0
5,835
486
3,914
10,342
6,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ra
12
2 / 1 / 0
6,751
563
2,562
5,598
1,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 4 / 3
6,390
533
3,494
8,297
4,612
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 0
7,654
638
9,141
8,255
5,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
11
0 / 2 / 3
6,593
549
3,943
5,159
1,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Peanut29
Medusa
10
1 / 1 / 5
6,137
511
6,499
7,159
2,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
jordantech29
Tsukuyomi
12
8 / 1 / 1
7,619
635
6,484
6,358
1,984
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
15
15
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
4
3
0.88
L
0
2
1
0.25
W
4
0
0
4
W
Merlin
0
2
3
0.75
L
Khepri
Kinrxo
Khepri
0
5
4
0.4
W
Medusa
Peanut29
Medusa
1
1
5
3.5
L
Cupid
4
3
0
1.33
W
Tsukuyomi
jordantech29
Tsukuyomi
8
1
1
8.5
L
Achilles
ll Painn
Achilles
1
4
0
0.25
L
Ra
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
29,561
40,501
Taken
35,228
17,000
Mitigated
15,976
12,042
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,494
1,090
2,142
2,796
8,297
4,612
60
1,382
6,915
16,409
0
L
3,220
110
0
1,548
7,410
2,027
0
1,330
5,930
0
23,202
W
9,141
809
0
6,121
8,255
5,698
19
0
7,780
3,247
35,209
W
Merlin
3,943
43
0
1,000
5,159
1,446
164
2,554
2,605
37,997
0
L
Khepri
Kinrxo
Khepri
3,197
439
345
1,836
9,782
4,339
0
1,661
8,121
13,660
0
W
Medusa
Peanut29
Medusa
6,499
3,118
0
2,326
7,159
2,236
420
1,364
5,795
0
33,372
L
Cupid
7,870
4,063
216
1,947
7,369
2,068
47
2,025
5,344
0
29,688
W
Tsukuyomi
jordantech29
Tsukuyomi
6,484
1,023
0
2,378
6,358
1,984
428
459
5,874
0
44,307
L
Achilles
ll Painn
Achilles
3,914
1,388
0
3,394
10,342
6,779
0
433
9,409
0
24,140
L
Ra
2,562
303
366
2,390
5,598
1,787
0
2,517
3,081
40,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
34,393
249
Minions Killed
303
0
Camps Cleared
0
1,059,362
Distance Traveled
1,052,453
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,390
533
31
3
0
174,758
1
L
Da Ji
5,336
445
41
3
0
241,096
1
W
Mulan
7,654
638
79
7
0
189,551
4
W
Merlin
6,593
549
74
6
0
205,309
0
L
Khepri
5,634
470
29
2
0
212,151
2
W
Medusa
6,137
511
53
4
0
219,774
3
L
Cupid
5,845
487
44
4
0
211,762
3
W
Tsukuyomi
7,619
635
66
6
0
263,061
0
L
Achilles
5,835
486
48
4
0
197,678
3
L
Ra
6,751
563
87
7
0
196,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role