Player Matchup

Tsukuyomi
Tsukuyomi
AAD_GANGSTER
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 190L
1,436 Elo+
Solo
Chaac
Chaac
DageLetum
Chaac
Level 120
God Stats
7W - 6L
1,561 SR
Queue Stats
122W - 106L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Infernal Datura
Kukulkan
Level 126
God Stats
15W - 13L
1,614 SR
Queue Stats
186W - 174L
1,433 Elo+
Solo
Olorun
Olorun
Pichu Uchiha
Olorun
Level 159
God Stats
2W - 3L
1,363 SR
Queue Stats
700W - 669L
1,457 Elo+
Solo
Cerberus
Cerberus
theafronerd
Cerberus
Level 124
God Stats
4W - 1L
1,881 SR
Queue Stats
114W - 113L
1,417 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,451 Elo+

VS

Team Averages
Level 80
1,628 SR
1,449 Elo+
Anubis
Anubis
II_Popp_II
Anubis
Level 79
God Stats
10W - 6L
1,669 SR
Queue Stats
133W - 130L
1,441 Elo+
Party 2
Hercules
Hercules
Limpdikjoe
Hercules
Level 68
God Stats
15W - 11L
1,535 SR
Queue Stats
62W - 75L
1,390 Elo+
Party 2
Hades
Hades
Ruuiiizzzz20
Hades
Level 105
God Stats
16W - 9L
1,746 SR
Queue Stats
392W - 393L
1,451 Elo+
Solo
Arachne
Arachne
Sylerh
Arachne
Level 86
God Stats
1W - 0L
1,573 SR
Queue Stats
113W - 84L
1,484 Elo+
Party 1
Skadi
Skadi
xMikehx
Skadi
Level 63
God Stats
5W - 2L
1,615 SR
Queue Stats
70W - 51L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AAD_GANGSTER
Tsukuyomi
18
1 / 12 / 7
11,751
470
13,846
25,548
10,555
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
DageLetum
Chaac
14
1 / 7 / 4
9,828
393
9,309
19,749
23,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
20
7 / 2 / 1
13,813
553
19,522
8,574
3,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
13
1 / 11 / 1
9,169
367
2,090
18,313
5,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
theafronerd
Cerberus
12
0 / 4 / 1
8,635
345
3,303
13,174
6,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
II_Popp_II
Anubis
20
7 / 3 / 12
15,318
613
11,560
14,884
6,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Limpdikjoe
Hercules
18
2 / 2 / 16
13,916
557
8,640
24,446
14,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 1 / 10
16,763
671
21,233
17,017
7,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sylerh
Arachne
20
8 / 2 / 12
15,187
607
12,718
26,473
10,078
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
xMikehx
Skadi
18
6 / 2 / 5
13,408
536
10,799
8,481
2,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
10
Kills
35
36
Deaths
10
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AAD_GANGSTER
Tsukuyomi
1
12
7
0.38
L
Chaac
DageLetum
Chaac
1
7
4
0.43
W
Anubis
II_Popp_II
Anubis
7
3
12
4.33
L
Kukulkan
7
2
1
3.75
W
Hercules
Limpdikjoe
Hercules
2
2
16
5
L
Olorun
1
11
1
0.14
W
12
1
10
17
W
Arachne
Sylerh
Arachne
8
2
12
7
L
Cerberus
theafronerd
Cerberus
0
4
1
0.13
W
Skadi
xMikehx
Skadi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,070
Damage
64,950
85,358
Taken
91,301
48,388
Mitigated
42,154
20,561
Healing
45,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AAD_GANGSTER
Tsukuyomi
13,846
2,132
0
5,354
25,548
10,555
1,318
6,772
18,776
0
92,936
L
Chaac
DageLetum
Chaac
9,309
473
0
5,989
19,749
23,408
81
8,071
11,678
0
50,045
W
Anubis
II_Popp_II
Anubis
11,560
494
0
8,388
14,884
6,616
1,058
7,730
6,969
104,223
0
L
Kukulkan
19,522
233
0
435
8,574
3,132
0
4,825
3,749
109,172
0
W
Hercules
Limpdikjoe
Hercules
8,640
2,111
1,154
7,175
24,446
14,899
620
5,614
17,488
0
38,742
L
Olorun
2,090
1,069
0
3,255
18,313
5,133
509
6,976
11,337
41,600
0
W
21,233
2,285
690
9,681
17,017
7,777
1,694
6,190
10,439
114,551
0
W
Arachne
Sylerh
Arachne
12,718
7,886
0
16,626
26,473
10,078
4,783
5,593
20,735
0
127,773
L
Cerberus
theafronerd
Cerberus
3,303
391
0
5,528
13,174
6,160
0
6,149
7,025
37,039
0
W
Skadi
xMikehx
Skadi
10,799
5,453
0
1,936
8,481
2,784
6,430
2,352
5,904
0
77,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
74,592
618
Minions Killed
660
0
Camps Cleared
0
1,803,526
Distance Traveled
2,461,686
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,751
470
139
6
0
414,155
0
L
Chaac
9,828
393
77
3
0
402,916
5
W
Anubis
15,318
613
171
7
0
439,805
2
L
Kukulkan
13,813
553
213
9
0
438,783
8
W
Hercules
13,916
557
51
2
0
513,900
1
L
Olorun
9,169
367
77
3
0
290,106
3
W
Hades
16,763
671
192
8
0
484,967
3
W
Arachne
15,187
607
129
5
0
541,843
4
L
Cerberus
8,635
345
112
4
0
257,566
1
W
Skadi
13,408
536
117
5
0
481,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role