Player Matchup

Scylla
Scylla
AkumakoKairu
Scylla
Level 65
God Stats
2W - 6L
1,296 SR
Queue Stats
372W - 356L
1,438 Elo+
Party 1
Artemis
Artemis
Hydramind988026
Artemis
Level 29
God Stats
18W - 14L
1,554 SR
Queue Stats
185W - 165L
1,480 Elo+
Party 1
Bakasura
Bakasura
KillerCash
Bakasura
Level 89
God Stats
4W - 6L
1,737 SR
Queue Stats
363W - 354L
1,425 Elo+
Party 1
Team Averages
Level 61
1,529 SR
1,448 Elo+

VS

Team Averages
Level 73
1,513 SR
1,374 Elo+
Hercules
Hercules
JoseTFMC13
Hercules
Level 110
God Stats
5W - 7L
1,483 SR
Queue Stats
72W - 61L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
MACUMBA_CR
Baron Samedi
Level 103
God Stats
14W - 9L
1,557 SR
Queue Stats
201W - 187L
1,419 Elo+
Party 2
Nemesis
Nemesis
johnnyobando3689
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 8 / 5
12,588
572
20,382
17,386
6,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 6
13,376
608
24,544
24,448
11,005
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
KillerCash
Bakasura
15
4 / 12 / 4
13,123
597
13,365
21,068
9,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoseTFMC13
Hercules
20
11 / 0 / 15
15,810
719
18,688
39,964
44,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
MACUMBA_CR
Baron Samedi
20
15 / 2 / 11
16,265
739
31,380
20,717
10,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 9 / 10
12,168
553
3,484
16,429
6,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
10
Kills
27
27
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
8
5
0.56
L
4
7
6
1
W
Hercules
JoseTFMC13
Hercules
11
0
15
18.5
L
Bakasura
KillerCash
Bakasura
4
12
4
0.5
W
Baron Samedi
MACUMBA_CR
Baron Samedi
15
2
11
10.25
W
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,291
Damage
53,552
62,902
Taken
77,110
27,233
Mitigated
61,657
13,026
Healing
37,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
20,382
1,781
0
0
17,386
6,738
0
10,204
7,182
81,362
0
L
24,544
13,116
231
8,072
24,448
11,005
400
11,819
12,629
0
74,702
W
Hercules
JoseTFMC13
Hercules
18,688
7,038
0
21,133
39,964
44,884
1,187
10,407
29,258
0
64,347
L
Bakasura
KillerCash
Bakasura
13,365
9,567
671
4,052
21,068
9,490
0
9,492
11,576
0
40,131
W
Baron Samedi
MACUMBA_CR
Baron Samedi
31,380
1,715
6,818
9,389
20,717
10,612
1,270
5,106
15,386
88,114
0
W
3,484
53
0
372
16,429
6,161
343
5,139
11,168
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
44,243
233
Minions Killed
212
0
Camps Cleared
0
1,127,427
Distance Traveled
1,142,339
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,588
572
101
5
0
362,438
1
L
Artemis
13,376
608
80
4
0
354,652
0
W
Hercules
15,810
719
84
4
0
431,828
2
L
Bakasura
13,123
597
52
2
0
410,337
0
W
Baron Samedi
16,265
739
85
4
0
405,344
0
W
Nemesis
12,168
553
43
2
0
305,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role