Player Matchup

Sol
Sol
ComradeDimitri81
Sol
Level 107
God Stats
6W - 6L
1,405 SR
Queue Stats
31W - 44L
1,247 Elo+
Solo
Apollo
Apollo
JTwasHERE
Apollo
Level 48
God Stats
2W - 1L
1,627 SR
Queue Stats
350W - 305L
1,403 Elo+
Solo
Cerberus
Cerberus
OFFTHEGRID FTS
Cerberus
Level 86
God Stats
45W - 46L
1,581 SR
Queue Stats
771W - 927L
1,324 Elo+
Solo
Team Averages
Level 80
1,538 SR
1,325 Elo+

VS

Team Averages
Level 77
1,490 SR
1,430 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JDogTheReaper95
Scylla
Level 34
God Stats
19W - 24L
1,440 SR
Queue Stats
133W - 116L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
bigbulldog2010
Kuzenbo
Level 79
God Stats
7W - 3L
1,530 SR
Queue Stats
53W - 34L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 6
9,006
819
9,033
6,129
2,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
JTwasHERE
Apollo
11
3 / 1 / 9
8,011
728
4,465
5,144
1,675
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
12
3 / 1 / 11
8,073
734
4,447
10,495
8,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 6 / 1
6,409
583
5,080
9,919
3,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 5 / 0
7,230
657
4,004
6,015
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
6,309
574
3,466
7,289
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
3
3
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
W
9
1
6
12
L
2
5
0
0.4
W
Apollo
JTwasHERE
Apollo
3
1
9
7.5
W
Cerberus
3
1
11
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
12,550
21,768
Taken
23,223
12,378
Mitigated
11,400
6,367
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,080
568
403
1,514
9,919
3,680
0
5,180
4,739
0
12,445
W
9,033
3,384
0
3,342
6,129
2,139
2,311
2,095
4,034
34,457
0
L
4,004
334
258
417
6,015
1,603
0
3,570
2,445
25,363
0
W
Apollo
JTwasHERE
Apollo
4,465
2,199
0
679
5,144
1,675
381
1,919
3,225
0
35,573
W
Cerberus
4,447
580
699
1,647
10,495
8,564
154
3,552
6,943
17,549
0
L
3,466
755
0
0
7,289
6,117
0
4,768
2,521
11,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
19,948
147
Minions Killed
78
0
Camps Cleared
0
571,911
Distance Traveled
563,709
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,409
583
15
1
0
194,005
2
W
Sol
9,006
819
56
5
0
185,311
4
L
Scylla
7,230
657
48
4
0
181,163
0
W
Apollo
8,011
728
52
5
0
182,716
3
W
Cerberus
8,073
734
39
4
0
203,884
1
L
Kuzenbo
6,309
574
15
1
0
188,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role