Player Matchup

Sol
Sol
Bronze III
effusi0
Sol
Bronze III
Level 108
God Stats
14W - 15L
1,466 SR
Queue Stats
19W - 33L
1,189 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,466 SR
1,189 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 69
1,250 SR
1,121 MMR
Loki
Loki
Silver I
ElaiJ
Loki
Silver I
Level 69
God Stats
3W - 5L
1,250 SR
Queue Stats
91W - 62L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 6 / 0
9,744
696
5,021
13,112
4,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AnubisArachneSkadiBakasuraSusano

VS

Bans
HadesFreyaChronosAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ElaiJ
Loki
19
6 / 1 / 0
12,440
889
8,477
9,452
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
ElaiJ
Loki
6
1
0
6
L
Sol
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,021
Damage
8,477
13,112
Taken
9,452
4,862
Mitigated
5,014
2,982
Healing
680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ElaiJ
Loki
8,477
3,142
0
680
9,452
5,014
2,468
5,099
4,353
0
89,139
L
Sol
5,021
1,222
0
2,982
13,112
4,862
0
88
13,024
57,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,744
Gold Earned
12,440
108
Minions Killed
169
0
Camps Cleared
0
224,011
Distance Traveled
260,692
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,440
889
169
12
0
260,692
2
L
Sol
9,744
696
108
8
0
224,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role