Player Matchup

Neith
Neith
Boenie_
Neith
Level 19
God Stats
37W - 17L
1,606 SR
Queue Stats
38W - 22L
1,483 Elo+
Party 2
Pele
Pele
Flexoblood
Pele
Level 85
God Stats
16W - 3L
1,723 SR
Queue Stats
176W - 153L
1,474 Elo+
Party 2
Discordia
Discordia
Steffman89
Discordia
Level 86
God Stats
49W - 48L
1,526 SR
Queue Stats
188W - 184L
1,460 Elo+
Party 2
Team Averages
Level 63
1,618 SR
1,473 Elo+

VS

Team Averages
Level 68
1,477 SR
1,470 Elo+
Merlin
Merlin
Alwaysabean
Merlin
Level 126
God Stats
57W - 90L
1,475 SR
Queue Stats
172W - 197L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Lyall_73
Cthulhu
Level 26
God Stats
2W - 4L
1,456 SR
Queue Stats
4W - 10L
1,532 Elo+
Party 1
Medusa
Medusa
The1stMemeAlive
Medusa
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boenie_
Neith
16
3 / 4 / 13
12,731
670
10,415
10,765
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 6 / 9
13,372
704
25,230
20,893
13,019
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Steffman89
Discordia
17
7 / 4 / 8
13,187
694
11,308
10,328
3,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 9 / 8
12,373
651
10,937
16,970
4,986
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lyall_73
Cthulhu
14
3 / 4 / 6
11,602
611
10,224
19,788
19,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 6 / 2
12,863
677
14,874
17,864
5,374
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
19
Kills
14
14
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
9
8
0.78
W
Neith
Boenie_
Neith
3
4
13
2.38
W
9
6
9
2.25
L
Cthulhu
Lyall_73
Cthulhu
3
4
6
1.5
W
Discordia
Steffman89
Discordia
7
4
8
2.75
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,953
Damage
36,035
41,986
Taken
54,622
20,966
Mitigated
30,314
10,942
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,937
964
0
5,594
16,970
4,986
803
3,676
13,294
61,462
0
W
Neith
Boenie_
Neith
10,415
6,031
1,281
2,234
10,765
4,232
1,679
5,060
5,705
0
48,676
W
25,230
6,904
901
5,452
20,893
13,019
1,572
11,218
9,675
1,019
60,224
L
Cthulhu
Lyall_73
Cthulhu
10,224
1,089
149
1,094
19,788
19,954
189
5,108
14,680
32,432
0
W
Discordia
Steffman89
Discordia
11,308
285
0
1,074
10,328
3,715
1,068
4,993
5,335
58,977
0
L
14,874
6,992
870
2,910
17,864
5,374
1,900
4,077
13,787
0
59,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
36,838
205
Minions Killed
202
0
Camps Cleared
0
940,469
Distance Traveled
908,008
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,373
651
67
4
0
278,482
3
W
Neith
12,731
670
76
4
0
288,591
4
W
Pele
13,372
704
50
3
0
361,771
4
L
Cthulhu
11,602
611
62
3
0
336,818
4
W
Discordia
13,187
694
79
4
0
290,107
1
L
Medusa
12,863
677
73
4
0
292,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role