Player Matchup

Thoth
Thoth
MysLorenzo
Thoth
Level 135
God Stats
1W - 2L
1,797 SR
Queue Stats
230W - 219L
1,539 Elo+
Solo
Anubis
Anubis
RogerPodacter
Anubis
Level 124
God Stats
1W - 3L
1,686 SR
Queue Stats
120W - 110L
1,470 Elo+
Party 3
Hercules
Hercules
mildread
Hercules
Level 124
God Stats
0W - 4L
1,283 SR
Queue Stats
111W - 121L
1,479 Elo+
Party 3
Bellona
Bellona
mpyro167
Bellona
Level 145
God Stats
2W - 5L
1,524 SR
Queue Stats
294W - 324L
1,583 Elo+
Party 2
Chaac
Chaac
xyzPUFFzyx
Chaac
Level 134
God Stats
2W - 3L
1,635 SR
Queue Stats
104W - 109L
1,469 Elo+
Party 2
Team Averages
Level 132
1,585 SR
1,508 Elo+

VS

Team Averages
Level 115
1,494 SR
1,510 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TheTexasBuckeye
Ah Puch
Level 124
God Stats
9W - 6L
1,554 SR
Queue Stats
501W - 509L
1,526 Elo+
Solo
Arachne
Arachne
ark170
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,500 Elo+
Party 1
Discordia
Discordia
bsf275
Discordia
Level 104
God Stats
2W - 2L
1,389 SR
Queue Stats
188W - 171L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
iNz Diogenes
Jormungandr
Level 129
God Stats
1W - 0L
1,529 SR
Queue Stats
25W - 18L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
5 / 7 / 2
10,477
748
9,191
11,605
5,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 7 / 9
10,540
753
17,242
17,046
8,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
mildread
Hercules
16
2 / 4 / 7
8,863
633
5,004
23,814
27,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
mpyro167
Bellona
17
6 / 5 / 10
10,131
724
11,205
16,352
14,192
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
19
4 / 4 / 14
10,764
769
11,903
21,798
27,227
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
7 / 2 / 13
11,830
845
21,844
11,884
5,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 16
10,654
761
13,387
14,295
5,209
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ark170
Arachne
16
4 / 7 / 9
10,468
748
13,340
12,308
5,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
bsf275
Discordia
20
9 / 3 / 11
12,272
877
20,157
10,825
3,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
iNz Diogenes
Jormungandr
17
4 / 6 / 11
10,782
770
11,277
17,765
19,033
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
22
Kills
27
27
Deaths
23
42
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
13
6.75
L
Thoth
5
7
2
0.86
L
5
7
9
1.36
W
3
5
16
2.2
W
Arachne
ark170
Arachne
4
7
9
1.21
W
Discordia
bsf275
Discordia
9
3
11
4.83
W
Jormungandr
iNz Diogenes
Jormungandr
4
6
11
1.58
L
Hercules
mildread
Hercules
2
4
7
1.38
L
Bellona
mpyro167
Bellona
6
5
10
2.2
L
Chaac
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
80,005
90,615
Taken
67,077
82,619
Mitigated
38,736
43,207
Healing
21,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,844
11,361
3,271
3,018
11,884
5,833
1,573
4,837
7,047
46,705
0
L
Thoth
9,191
510
2,098
968
11,605
5,291
0
9,749
1,856
27,248
0
L
17,242
142
2,762
6,498
17,046
8,439
0
15,136
1,910
44,748
0
W
13,387
367
1,031
2,302
14,295
5,209
602
6,025
8,270
25,266
0
W
Arachne
ark170
Arachne
13,340
9,527
814
1,720
12,308
5,180
1,059
4,070
8,238
0
16,996
W
Discordia
bsf275
Discordia
20,157
801
2,443
3,118
10,825
3,481
1,183
4,070
6,755
36,106
0
W
Jormungandr
iNz Diogenes
Jormungandr
11,277
2,244
1,585
1,956
17,765
19,033
182
7,431
10,334
20,875
0
L
Hercules
mildread
Hercules
5,004
1,714
3,868
11,896
23,814
27,470
0
18,936
4,878
0
14,737
L
Bellona
mpyro167
Bellona
11,205
1,056
2,293
3,729
16,352
14,192
0
9,241
7,111
0
20,847
L
Chaac
11,903
2,196
1,902
7,193
21,798
27,227
62
13,603
8,195
0
34,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
56,006
204
Minions Killed
146
0
Camps Cleared
0
1,308,263
Distance Traveled
1,345,833
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,830
845
62
4
0
312,118
0
L
Thoth
10,477
748
57
4
0
250,146
0
L
Anubis
10,540
753
74
5
0
235,548
4
W
Ah Puch
10,654
761
27
2
0
231,119
0
W
Arachne
10,468
748
8
1
0
294,002
0
W
Discordia
12,272
877
33
2
0
263,151
0
W
Jormungandr
10,782
770
16
1
0
245,443
0
L
Hercules
8,863
633
13
1
0
269,937
0
L
Bellona
10,131
724
19
1
0
261,653
0
L
Chaac
10,764
769
41
3
0
290,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role