Player Matchup

Thanatos
Thanatos
Brandongetpaid
Thanatos
Level 28
God Stats
17W - 11L
1,679 SR
Queue Stats
242W - 238L
1,493 Elo+
Solo
Chronos
Chronos
Butler IV
Chronos
Level 15
God Stats
2W - 3L
1,758 SR
Queue Stats
104W - 94L
1,628 Elo+
Solo
Nu Wa
Nu Wa
MasonViolet
Nu Wa
Level 17
God Stats
24W - 13L
1,806 SR
Queue Stats
118W - 95L
1,431 Elo+
Solo
Ganesha
Ganesha
Triexco
Ganesha
Level 27
God Stats
17W - 22L
1,678 SR
Queue Stats
193W - 193L
1,421 Elo+
Solo
Ra
Ra
relaxigmuvi 1
Ra
Level 12
God Stats
6W - 10L
1,714 SR
Queue Stats
152W - 164L
1,429 Elo+
Solo
Team Averages
Level 20
1,727 SR
1,480 Elo+

VS

Team Averages
Level 27
1,608 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ColdRedviking
Ah Muzen Cab
Level 27
God Stats
11W - 21L
1,565 SR
Queue Stats
109W - 114L
1,389 Elo+
Solo
Neith
Neith
Jose cracked
Neith
Level 8
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 10L
1,552 Elo+
Party 1
Nemesis
Nemesis
Shyy reaper
Nemesis
Level 62
God Stats
8W - 9L
1,622 SR
Queue Stats
169W - 164L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
zambikila
Cthulhu
Level 13
God Stats
11W - 10L
1,592 SR
Queue Stats
20W - 13L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
3
0 / 0 / 0
2,798
560
0
617
106
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Butler IV
Chronos
5
0 / 3 / 0
3,137
627
1,085
3,218
925
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
3,343
669
2,266
1,776
544
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Triexco
Ganesha
3
0 / 2 / 0
2,845
569
469
1,982
650
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 3 / 0
2,867
573
931
2,012
394
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
2 / 0 / 1
3,837
767
2,003
1,802
542
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
ColdRedviking
Ah Muzen Cab
5
2 / 0 / 3
3,484
697
1,164
2,092
534
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 3
3,412
682
1,267
1,334
352
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Shyy reaper
Nemesis
6
2 / 0 / 2
3,880
776
756
2,192
492
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cthulhu
zambikila
Cthulhu
6
1 / 0 / 0
3,275
655
738
2,646
1,060
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
Thanatos
0
0
0
0
L
Chronos
Butler IV
Chronos
0
3
0
0
W
Ah Muzen Cab
ColdRedviking
Ah Muzen Cab
2
0
3
3.5
W
1
0
3
2.5
L
0
1
0
0
W
Nemesis
Shyy reaper
Nemesis
2
0
2
3
L
Ganesha
Triexco
Ganesha
0
2
0
0
L
0
3
0
0
W
Cthulhu
zambikila
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,751
Damage
5,928
9,605
Taken
10,066
2,619
Mitigated
2,980
1,800
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,003
761
0
721
1,802
542
204
678
1,124
13,113
0
L
Thanatos
0
0
0
748
617
106
0
0
617
0
3,901
L
Chronos
Butler IV
Chronos
1,085
393
0
511
3,218
925
192
2,003
1,215
7,911
0
W
Ah Muzen Cab
ColdRedviking
Ah Muzen Cab
1,164
524
0
1,143
2,092
534
0
1,090
1,002
0
9,613
W
1,267
461
0
85
1,334
352
0
715
619
0
5,944
L
2,266
622
0
541
1,776
544
0
588
1,038
12,571
0
W
Nemesis
Shyy reaper
Nemesis
756
208
0
912
2,192
492
0
350
1,842
0
12,827
L
Ganesha
Triexco
Ganesha
469
122
0
0
1,982
650
0
0
1,982
2,030
0
L
931
343
0
0
2,012
394
0
0
2,012
8,869
0
W
Cthulhu
zambikila
Cthulhu
738
26
0
1,180
2,646
1,060
0
1,668
728
9,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,990
Gold Earned
17,888
73
Minions Killed
93
0
Camps Cleared
0
343,791
Distance Traveled
447,459
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,837
767
29
6
0
80,479
1
L
Thanatos
2,798
560
14
3
0
30,363
0
L
Chronos
3,137
627
21
4
0
73,169
0
W
Ah Muzen Cab
3,484
697
10
2
0
74,022
0
W
Neith
3,412
682
11
2
0
77,470
0
L
Nu Wa
3,343
669
23
5
0
71,459
2
W
Nemesis
3,880
776
27
5
0
105,641
0
L
Ganesha
2,845
569
3
1
0
84,841
1
L
Ra
2,867
573
12
2
0
83,959
0
W
Cthulhu
3,275
655
16
3
0
109,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role