Player Matchup

Hercules
Hercules
DragonxDXD
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Inmortal94
Olorun
Level 119
God Stats
5W - 0L
1,720 SR
Queue Stats
249W - 258L
1,539 Elo+
Solo
Chang'e
Chang'e
Lajëkel
Chang'e
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MythrilKnight
Bacchus
Level 155
God Stats
9W - 7L
1,237 SR
Queue Stats
668W - 717L
1,511 Elo+
Solo
Cthulhu
Cthulhu
saggywithabaggy
Cthulhu
Level 28
God Stats
5W - 6L
1,755 SR
Queue Stats
329W - 263L
1,652 Elo+
Solo
Team Averages
Level 97
1,542 SR
1,541 Elo+

VS

Team Averages
Level 77
1,617 SR
1,566 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Clockwyrm
Thoth
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 127L
1,594 Elo+
Solo
Sobek
Sobek
WillSimp4Toes
Sobek
Level 15
God Stats
0W - 1L
1,769 SR
Queue Stats
3W - 3L
1,622 Elo+
Solo
Neith
Neith
marvin6981
Neith
Level 160
God Stats
32W - 19L
1,570 SR
Queue Stats
700W - 696L
1,601 Elo+
Solo
Izanami
Izanami
shavedbush57
Izanami
Level 22
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 12L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DragonxDXD
Hercules
19
7 / 4 / 16
11,817
788
13,627
36,792
19,059
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Inmortal94
Olorun
18
3 / 4 / 15
11,543
770
14,070
16,364
7,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Lajëkel
Chang'e
18
4 / 5 / 13
11,144
743
8,160
14,069
9,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
18
5 / 5 / 19
11,578
772
15,712
21,652
21,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 18
13,047
870
24,593
34,387
34,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 5 / 12
11,855
790
16,111
12,734
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Clockwyrm
Thoth
20
8 / 5 / 11
12,327
822
21,889
13,938
6,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 12
11,566
771
18,174
27,301
33,910
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
18
4 / 4 / 8
11,093
740
18,347
13,690
5,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
shavedbush57
Izanami
17
4 / 10 / 8
11,074
738
16,267
17,366
8,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
29
Kills
22
23
Deaths
29
81
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
12
2
L
Thoth
Clockwyrm
Thoth
8
5
11
2.7
W
Hercules
DragonxDXD
Hercules
7
4
16
3.75
W
Olorun
Inmortal94
Olorun
3
4
15
2.63
W
Chang'e
Lajëkel
Chang'e
4
5
13
2.1
W
Bacchus
5
5
19
2.9
L
2
5
12
1.6
L
Neith
4
4
8
2
W
10
5
18
3.8
L
Izanami
shavedbush57
Izanami
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,162
Damage
90,788
123,264
Taken
85,029
91,609
Mitigated
60,330
65,182
Healing
35,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,111
216
9,466
4,145
12,734
6,136
292
9,129
3,480
43,471
0
L
Thoth
Clockwyrm
Thoth
21,889
1,291
1,177
1,597
13,938
6,272
811
10,627
3,036
36,981
0
W
Hercules
DragonxDXD
Hercules
13,627
3,100
1,840
17,095
36,792
19,059
786
13,913
22,879
0
25,828
W
Olorun
Inmortal94
Olorun
14,070
7,183
3,084
5,398
16,364
7,937
4,837
9,747
6,617
35,032
0
W
Chang'e
Lajëkel
Chang'e
8,160
629
10,341
4,673
14,069
9,306
33
8,981
5,088
31,123
0
W
Bacchus
15,712
864
3,349
2,484
21,652
21,129
639
9,780
11,217
23,461
0
L
18,174
1,075
3,018
8,747
27,301
33,910
254
18,959
7,992
26,802
0
L
Neith
18,347
4,805
813
3,461
13,690
5,834
0
10,640
2,950
0
34,512
W
24,593
978
4,338
12,580
34,387
34,178
253
13,753
18,884
43,741
0
L
Izanami
shavedbush57
Izanami
16,267
12,633
1,268
1,720
17,366
8,178
2,370
12,205
5,036
0
24,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,129
Gold Earned
57,915
168
Minions Killed
157
0
Camps Cleared
0
1,456,860
Distance Traveled
1,386,384
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,855
790
67
4
0
284,822
4
L
Thoth
12,327
822
28
2
0
303,135
0
W
Hercules
11,817
788
16
1
0
314,888
1
W
Olorun
11,543
770
43
3
0
260,758
3
W
Chang'e
11,144
743
52
3
0
304,064
2
W
Bacchus
11,578
772
11
1
0
294,533
1
L
Sobek
11,566
771
9
1
0
312,693
1
L
Neith
11,093
740
34
2
0
261,298
2
W
Cthulhu
13,047
870
46
3
0
282,617
0
L
Izanami
11,074
738
19
1
0
224,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role