Player Matchup

Osiris
Osiris
Supersav25
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
em10152025
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
xxMeanBean19xx
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 33
1,370 SR
1,280 Elo+
Anhur
Anhur
SullieAnn1136
Anhur
Level 29
God Stats
5W - 9L
1,142 SR
Queue Stats
108W - 97L
1,418 Elo+
Party 2
Ares
Ares
TheDopeGirraffe
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,016 Elo+
Solo
Merlin
Merlin
Xeromad
Merlin
Level 49
God Stats
11W - 11L
1,467 SR
Queue Stats
178W - 156L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Supersav25
Osiris
8
0 / 16 / 1
6,441
537
3,106
19,452
12,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
em10152025
Cthulhu
10
1 / 11 / 0
7,132
594
7,940
15,846
10,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 13 / 1
6,492
541
3,572
10,261
4,324
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 18
10,198
850
11,483
4,669
1,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 17
8,955
746
3,144
8,487
3,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Xeromad
Merlin
15
22 / 0 / 13
11,734
978
19,850
7,340
2,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
86
1
Kills
38
40
Deaths
1
2
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
0
18
20
L
Osiris
Supersav25
Osiris
0
16
1
0.03
W
5
1
17
13.5
W
Merlin
Xeromad
Merlin
22
0
13
28.5
L
Cthulhu
em10152025
Cthulhu
1
11
0
0.09
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,618
Damage
34,477
45,559
Taken
20,496
27,613
Mitigated
8,156
1,473
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,483
6,729
0
726
4,669
1,814
1,630
2,953
1,616
0
27,724
L
Osiris
Supersav25
Osiris
3,106
1,052
0
387
19,452
12,513
61
9,819
9,633
0
11,872
W
3,144
667
584
4,268
8,487
3,680
225
4,726
3,286
6,329
0
W
Merlin
Xeromad
Merlin
19,850
1,464
279
1,106
7,340
2,662
1,448
3,328
3,712
65,448
0
L
Cthulhu
em10152025
Cthulhu
7,940
1,197
0
670
15,846
10,776
30
7,321
8,525
23,200
0
L
3,572
351
0
416
10,261
4,324
44
5,911
4,350
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,065
Gold Earned
30,887
73
Minions Killed
134
0
Camps Cleared
0
517,854
Distance Traveled
564,965
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,198
850
27
2
0
182,334
0
L
Osiris
6,441
537
18
2
0
170,574
0
W
Ares
8,955
746
6
1
0
170,426
4
W
Merlin
11,734
978
101
8
0
212,205
2
L
Cthulhu
7,132
594
27
2
0
200,090
0
L
Anubis
6,492
541
28
2
0
147,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role