Player Matchup

Heimdallr
Heimdallr
JudgementBringer
Heimdallr
Level 27
God Stats
8W - 8L
1,438 SR
Queue Stats
33W - 44L
1,342 Elo+
Party 1
Horus
Horus
RASHEDALHAWAMDEH
Horus
Level 81
God Stats
13W - 8L
1,503 SR
Queue Stats
80W - 125L
1,376 Elo+
Party 1
Sol
Sol
chaosGOD2000
Sol
Level 69
God Stats
1W - 3L
1,200 SR
Queue Stats
37W - 50L
1,360 Elo+
Party 1
Team Averages
Level 59
1,380 SR
1,360 Elo+

VS

Team Averages
Level 12
1,261 SR
1,321 Elo+
Nemesis
Nemesis
JonaJolette
Nemesis
Level 17
God Stats
3W - 18L
1,175 SR
Queue Stats
12W - 37L
1,155 Elo+
Solo
Skadi
Skadi
Racknarosh
Skadi
Level 11
God Stats
14W - 8L
1,298 SR
Queue Stats
24W - 33L
1,307 Elo+
Solo
Mercury
Mercury
kingrabit12
Mercury
Level 8
God Stats
0W - 1L
1,310 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
9 / 0 / 12
11,264
805
11,678
9,942
4,044
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 4 / 19
11,269
805
7,584
14,075
16,375
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
12 / 0 / 10
11,660
833
14,272
10,284
3,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JonaJolette
Nemesis
11
2 / 6 / 1
8,356
597
6,291
16,001
5,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
13
2 / 6 / 1
8,486
606
7,381
10,254
3,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
kingrabit12
Mercury
10
0 / 12 / 3
7,978
570
4,614
16,095
5,472
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
24
Kills
4
4
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JonaJolette
Nemesis
2
6
1
0.42
W
Heimdallr
9
0
12
15
W
3
4
19
3.13
L
Skadi
2
6
1
0.42
W
12
0
10
17
L
Mercury
kingrabit12
Mercury
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,534
Damage
18,286
34,301
Taken
42,350
23,890
Mitigated
15,148
18,420
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JonaJolette
Nemesis
6,291
2,554
0
2,146
16,001
5,730
113
4,911
11,090
0
18,613
W
Heimdallr
11,678
5,289
0
4,110
9,942
4,044
1,251
52
9,890
0
41,825
W
7,584
3,661
3,832
5,200
14,075
16,375
5
0
14,075
471
14,453
L
Skadi
7,381
3,372
0
0
10,254
3,946
446
3,983
6,267
0
35,687
W
14,272
3,004
294
4,984
10,284
3,471
999
20
10,264
58,630
0
L
Mercury
kingrabit12
Mercury
4,614
2,832
0
363
16,095
5,472
1,234
5,875
10,219
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
24,820
142
Minions Killed
94
0
Camps Cleared
0
773,351
Distance Traveled
891,321
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,356
597
16
1
0
386,004
0
W
Heimdallr
11,264
805
55
4
0
261,570
2
W
Horus
11,269
805
9
1
0
246,107
0
L
Skadi
8,486
606
58
4
0
258,028
0
W
Sol
11,660
833
78
6
0
265,674
1
L
Mercury
7,978
570
20
1
0
247,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role