Player Matchup

Izanami
Izanami
FamedRiot
Izanami
Level 27
God Stats
3W - 10L
1,246 SR
Queue Stats
40W - 53L
1,195 Elo+
Solo
Jormungandr
Jormungandr
MinorDilemma
Jormungandr
Level 18
God Stats
18W - 24L
1,259 SR
Queue Stats
26W - 43L
987 Elo+
Party 3
Thor
Thor
Sylvio_RF
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,567 Elo+
Party 1
Merlin
Merlin
ardkan34
Merlin
Level 26
God Stats
4W - 3L
1,620 SR
Queue Stats
77W - 72L
1,066 Elo+
Party 1
Fenrir
Fenrir
rain1562
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 71L
1,073 Elo+
Party 3
Team Averages
Level 20
1,425 SR
1,178 Elo+

VS

Team Averages
Level 27
1,466 SR
1,198 Elo+
Anubis
Anubis
ELKEVIN0931
Anubis
Level 27
God Stats
2W - 5L
1,254 SR
Queue Stats
12W - 21L
1,148 Elo+
Party 2
Freya
Freya
RATEL RAGE
Freya
Level 23
God Stats
5W - 2L
1,476 SR
Queue Stats
21W - 37L
1,016 Elo+
Solo
Arachne
Arachne
Xx-_Connnor_-xX
Arachne
Level 58
God Stats
8W - 4L
1,602 SR
Queue Stats
11W - 23L
1,107 Elo+
Party 2
Pele
Pele
dolfan3939
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,159 Elo+
Solo
Bellona
Bellona
gonzalezsiuuu
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FamedRiot
Izanami
16
3 / 12 / 1
10,446
418
9,556
23,559
6,821
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MinorDilemma
Jormungandr
16
3 / 4 / 0
11,263
451
12,746
17,852
13,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
14
2 / 12 / 6
9,986
399
9,835
20,203
12,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
ardkan34
Merlin
17
5 / 9 / 3
11,551
462
18,834
15,003
3,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
rain1562
Fenrir
13
0 / 12 / 3
8,834
353
8,059
24,632
12,059
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
17 / 4 / 7
14,209
568
27,164
18,960
8,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
19
13 / 2 / 5
13,937
557
24,807
28,393
12,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 2 / 5
12,719
509
13,239
19,532
10,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 6
12,284
491
6,109
14,583
7,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
17
6 / 4 / 13
11,805
472
8,845
16,798
9,385
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
13
Kills
47
49
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
17
4
7
5.13
L
Izanami
FamedRiot
Izanami
3
12
1
0.29
L
Jormungandr
MinorDilemma
Jormungandr
3
4
0
0.75
W
Freya
13
2
5
7.75
L
Thor
2
12
6
0.42
W
8
2
5
5.25
L
Merlin
ardkan34
Merlin
5
9
3
0.72
W
3
2
6
3
W
Bellona
6
4
13
3.13
L
Fenrir
rain1562
Fenrir
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
80,164
101,249
Taken
98,266
48,361
Mitigated
47,916
13,920
Healing
47,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
27,164
1,766
303
10,459
18,960
8,545
3,358
5,867
12,865
80,887
0
L
Izanami
FamedRiot
Izanami
9,556
6,079
0
2,126
23,559
6,821
1,498
15,491
8,068
0
50,250
L
Jormungandr
MinorDilemma
Jormungandr
12,746
997
593
3,329
17,852
13,247
0
10,188
7,664
48,528
0
W
Freya
24,807
9,958
927
19,472
28,393
12,772
2,577
7,642
20,726
96,396
0
L
Thor
9,835
1,633
0
600
20,203
12,606
119
8,502
11,701
0
23,457
W
13,239
9,067
231
8,806
19,532
10,134
117
4,607
14,875
0
76,684
L
Merlin
ardkan34
Merlin
18,834
915
0
1,619
15,003
3,628
298
6,907
8,096
57,674
0
W
6,109
1,363
0
6,683
14,583
7,080
2,184
5,271
9,262
0
62,127
W
Bellona
8,845
2,443
0
717
16,798
9,385
1,276
8,193
8,180
0
32,822
L
Fenrir
rain1562
Fenrir
8,059
1,773
0
5,653
24,632
12,059
0
10,883
13,749
0
36,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,080
Gold Earned
64,954
311
Minions Killed
492
0
Camps Cleared
0
1,932,925
Distance Traveled
2,160,721
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,209
568
126
5
0
323,601
0
L
Izanami
10,446
418
83
3
0
350,208
0
L
Jormungandr
11,263
451
73
3
0
466,499
0
W
Freya
13,937
557
124
5
0
406,244
4
L
Thor
9,986
399
25
1
0
400,418
1
W
Arachne
12,719
509
92
4
0
526,525
2
L
Merlin
11,551
462
80
3
0
352,021
2
W
Pele
12,284
491
103
4
0
416,879
0
W
Bellona
11,805
472
47
2
0
487,472
0
L
Fenrir
8,834
353
50
2
0
363,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role