Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Gnomba
Heimdallr
Level 158
God Stats
6W - 9L
1,466 SR
Queue Stats
288W - 295L
1,591 Elo+
Party 3
Bellona
Bellona
SoakedBear63
Bellona
Level 159
God Stats
8W - 18L
1,379 SR
Queue Stats
925W - 953L
1,606 Elo+
Party 1
Hel
Hel
Xagrieve
Hel
Level 129
God Stats
1W - 2L
1,538 SR
Queue Stats
50W - 58L
1,487 Elo+
Party 1
Chaac
Chaac
pay 2 inho
Chaac
Level 160
God Stats
1W - 2L
1,440 SR
Queue Stats
159W - 151L
1,569 Elo+
Party 3
Team Averages
Level 151
1,465 SR
1,551 Elo+

VS

Team Averages
Level 111
1,538 SR
1,620 Elo+
Chiron
Chiron
ASmallDyingBird
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 96L
1,633 Elo+
Party 2
Cerberus
Cerberus
BuyFrigginBeads
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,728 Elo+
Party 2
Arachne
Arachne
GhostlyRowboat
Arachne
Level 109
God Stats
1W - 0L
1,846 SR
Queue Stats
5W - 7L
1,521 Elo+
Party 2
Chang'e
Chang'e
JackandPancakes
Chang'e
Level 88
God Stats
1W - 1L
1,709 SR
Queue Stats
104W - 100L
1,551 Elo+
Solo
Geb
Geb
Sarms
Geb
Level 121
God Stats
3W - 4L
1,136 SR
Queue Stats
117W - 84L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 4 / 10
10,587
662
12,033
32,837
32,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Gnomba
Heimdallr
18
5 / 3 / 11
11,399
712
24,179
14,859
6,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SoakedBear63
Bellona
19
5 / 4 / 12
11,613
726
25,167
26,732
25,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

17
1 / 5 / 13
10,345
647
10,958
18,373
8,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
5 / 4 / 11
11,459
716
22,207
24,959
28,878
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 11
11,731
733
26,714
22,845
13,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
0 / 3 / 15
10,419
651
14,471
26,393
27,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 4 / 9
12,515
782
18,353
22,089
13,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 8
12,983
811
32,413
18,799
10,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Sarms
Geb
17
0 / 5 / 16
10,249
641
11,240
21,817
21,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
79
19
Kills
20
20
Deaths
19
57
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
10
2
W
3
4
11
2.13
W
Cerberus
0
3
15
2.5
W
8
4
9
3.13
L
Heimdallr
Gnomba
Heimdallr
5
3
11
3.5
W
9
3
8
4.33
W
Geb
Sarms
Geb
0
5
16
1.6
L
Bellona
SoakedBear63
Bellona
5
4
12
2.75
L
1
5
13
1.5
L
Chaac
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,544
Damage
103,191
117,760
Taken
111,943
101,609
Mitigated
86,793
64,979
Healing
61,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,033
4,276
1,916
9,074
32,837
32,067
488
15,208
17,629
0
19,615
W
26,714
12,090
2,886
7,587
22,845
13,571
4,094
1,312
21,383
0
62,784
W
Cerberus
14,471
549
2,092
12,146
26,393
27,730
230
4,798
21,470
27,552
0
W
18,353
9,639
1,119
6,386
22,089
13,532
0
2,083
19,806
0
27,907
L
Heimdallr
Gnomba
Heimdallr
24,179
11,438
1,425
3,441
14,859
6,359
847
6,977
7,882
0
53,793
W
32,413
2,483
15,852
8,385
18,799
10,636
928
1,201
17,573
64,804
0
W
Geb
Sarms
Geb
11,240
705
3,056
1,783
21,817
21,324
66
1,564
19,953
15,338
0
L
Bellona
SoakedBear63
Bellona
25,167
3,696
2,898
3,428
26,732
25,890
973
11,957
14,775
0
36,768
L
10,958
608
25,290
8,063
18,373
8,415
704
12,989
5,384
22,094
0
L
Chaac
22,207
2,670
1,773
7,671
24,959
28,878
107
10,993
13,966
0
47,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,403
Gold Earned
57,897
189
Minions Killed
194
0
Camps Cleared
0
1,410,229
Distance Traveled
1,573,839
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,587
662
9
1
0
270,831
0
W
Chiron
11,731
733
63
4
0
227,792
1
W
Cerberus
10,419
651
39
2
0
335,927
2
W
Arachne
12,515
782
16
1
0
362,479
1
L
Heimdallr
11,399
712
70
4
0
266,524
2
W
Chang'e
12,983
811
73
5
0
298,650
0
W
Geb
10,249
641
3
0
0
348,991
1
L
Bellona
11,613
726
34
2
0
298,607
0
L
Hel
10,345
647
24
2
0
276,974
0
L
Chaac
11,459
716
52
3
0
297,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role