Player Matchup

Cthulhu
Cthulhu
BLACKTY36
Cthulhu
Level 16
God Stats
67W - 51L
1,492 SR
Queue Stats
74W - 58L
1,446 Elo+
Party 1
Vamana
Vamana
KinGGDe14
Vamana
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 82L
1,442 Elo+
Party 1
Hachiman
Hachiman
YKTV-RELLIESON
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,401 Elo+
Party 1
Team Averages
Level 33
1,497 SR
1,430 Elo+

VS

Team Averages
Level 14
1,524 SR
1,462 Elo+
Neith
Neith
GiddyJam5575614
Neith
Level 7
God Stats
2W - 3L
1,592 SR
Queue Stats
3W - 5L
1,480 Elo+
Solo
Chaac
Chaac
JUAN28
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
SwagKage1506
Merlin
Level 29
God Stats
48W - 59L
1,479 SR
Queue Stats
310W - 300L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACKTY36
Cthulhu
12
2 / 0 / 15
9,526
635
8,631
9,591
8,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
KinGGDe14
Vamana
14
7 / 1 / 14
10,934
729
8,570
14,679
16,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
15
14 / 1 / 8
11,701
780
13,267
9,481
2,958
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
8,361
557
6,805
14,732
5,214
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
JUAN28
Chaac
9
0 / 9 / 2
8,080
539
1,427
10,537
4,738
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
13
2 / 4 / 0
9,792
653
8,353
11,691
3,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
23
Kills
2
2
Deaths
23
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLACKTY36
Cthulhu
2
0
15
9.5
L
0
10
1
0.05
L
Chaac
JUAN28
Chaac
0
9
2
0.11
W
Vamana
KinGGDe14
Vamana
7
1
14
14
L
Merlin
2
4
0
0.5
W
Hachiman
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
16,585
33,751
Taken
36,960
27,899
Mitigated
13,846
8,115
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLACKTY36
Cthulhu
8,631
130
940
1,014
9,591
8,327
30
2,596
6,995
31,831
0
L
6,805
2,825
0
1,035
14,732
5,214
0
3,527
11,205
0
36,914
L
Chaac
JUAN28
Chaac
1,427
136
0
1,487
10,537
4,738
0
2,304
8,233
0
9,196
W
Vamana
KinGGDe14
Vamana
8,570
4,146
684
4,561
14,679
16,614
209
2,882
11,196
0
32,936
L
Merlin
8,353
1,153
135
815
11,691
3,894
0
2,924
8,767
35,841
0
W
Hachiman
13,267
9,502
0
916
9,481
2,958
3,008
2,929
6,552
0
38,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
26,233
142
Minions Killed
114
0
Camps Cleared
0
737,544
Distance Traveled
584,313
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,526
635
51
3
0
234,690
0
L
Neith
8,361
557
54
4
0
193,891
0
L
Chaac
8,080
539
11
1
0
167,539
1
W
Vamana
10,934
729
37
2
0
262,921
3
L
Merlin
9,792
653
49
3
0
222,883
1
W
Hachiman
11,701
780
54
4
0
239,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role