Player Matchup

Ullr
Ullr
AveryCates
Ullr
Level 28
God Stats
83W - 68L
1,645 SR
Queue Stats
98W - 92L
1,435 Elo+
Solo
Hel
Hel
Cristifer
Hel
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 92L
1,503 Elo+
Party 1
Zeus
Zeus
Landgay
Zeus
Level 66
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 3
Neith
Neith
Ligay
Neith
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
XGC L0uie
Cthulhu
Level 11
God Stats
0W - 1L
1,328 SR
Queue Stats
18W - 16L
1,382 Elo+
Party 1
Team Averages
Level 39
1,562 SR
1,468 Elo+

VS

Team Averages
Level 37
1,534 SR
1,425 Elo+
Cabrakan
Cabrakan
Cefirolandia
Cabrakan
Level 18
God Stats
3W - 3L
1,452 SR
Queue Stats
71W - 81L
1,352 Elo+
Party 2
Merlin
Merlin
DefensiveHobo
Merlin
Level 89
God Stats
10W - 10L
1,479 SR
Queue Stats
18W - 19L
1,435 Elo+
Party 4
Vulcan
Vulcan
MinosTheJudge
Vulcan
Level 41
God Stats
36W - 29L
1,436 SR
Queue Stats
437W - 481L
1,445 Elo+
Party 2
Bellona
Bellona
Naitsubaru
Bellona
Level 8
God Stats
7W - 2L
1,803 SR
Queue Stats
12W - 13L
1,395 Elo+
Party 4
Jing Wei
Jing Wei
chibichine
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 6
11,137
928
8,279
23,478
8,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 9 / 6
11,520
960
13,908
17,486
7,573
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Landgay
Zeus
18
5 / 6 / 5
12,828
1,069
23,677
12,423
4,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ligay
Neith
17
1 / 12 / 3
11,162
930
6,169
18,352
6,737
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
XGC L0uie
Cthulhu
17
1 / 10 / 2
11,369
947
10,089
29,987
16,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cefirolandia
Cabrakan
19
2 / 3 / 28
11,780
982
15,921
16,139
20,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
17 / 2 / 19
14,961
1,247
28,815
12,854
5,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 2 / 22
13,306
1,109
20,462
10,217
3,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Naitsubaru
Bellona
20
3 / 0 / 27
12,239
1,020
7,494
8,690
8,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
chibichine
Jing Wei
20
15 / 3 / 20
14,330
1,194
23,928
18,252
6,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
162
10
Kills
46
46
Deaths
10
22
Assists
116
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
Cabrakan
Cefirolandia
Cabrakan
2
3
28
5.33
L
2
9
6
0.56
W
17
2
19
13.25
L
Zeus
Landgay
Zeus
5
6
5
1.25
L
Neith
Ligay
Neith
1
12
3
0.21
W
9
2
22
10
W
Bellona
Naitsubaru
Bellona
3
0
27
16.5
L
Cthulhu
XGC L0uie
Cthulhu
1
10
2
0.2
W
Jing Wei
chibichine
Jing Wei
15
3
20
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,122
Damage
96,620
101,726
Taken
66,152
43,506
Mitigated
44,859
11,572
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,279
4,800
0
62
23,478
8,727
0
15,839
7,489
0
40,387
W
Cabrakan
Cefirolandia
Cabrakan
15,921
1,703
478
1,428
16,139
20,664
0
10,538
5,601
26,162
0
L
13,908
562
5,047
3,853
17,486
7,573
0
10,558
6,778
37,304
0
W
28,815
629
0
0
12,854
5,004
0
9,168
3,686
50,866
0
L
Zeus
Landgay
Zeus
23,677
2,133
0
2,001
12,423
4,326
0
8,864
3,434
53,371
0
L
Neith
Ligay
Neith
6,169
3,158
0
609
18,352
6,737
0
12,399
5,628
0
27,001
W
20,462
5,438
0
0
10,217
3,937
0
7,399
2,818
42,406
0
W
Bellona
Naitsubaru
Bellona
7,494
986
0
393
8,690
8,673
0
6,614
2,076
0
12,491
L
Cthulhu
XGC L0uie
Cthulhu
10,089
1,085
0
0
29,987
16,143
0
16,903
12,754
31,876
0
W
Jing Wei
chibichine
Jing Wei
23,928
16,644
0
5,086
18,252
6,581
0
13,955
4,297
0
55,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,016
Gold Earned
66,616
259
Minions Killed
224
7
Camps Cleared
3
1,031,159
Distance Traveled
1,247,476
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,137
928
51
4
3
216,207
2
W
Cabrakan
11,780
982
29
2
2
195,569
0
L
Hel
11,520
960
52
4
3
206,619
0
W
Merlin
14,961
1,247
51
4
0
257,042
0
L
Zeus
12,828
1,069
61
5
0
213,882
0
L
Neith
11,162
930
48
4
0
178,861
0
W
Vulcan
13,306
1,109
52
4
1
274,187
0
W
Bellona
12,239
1,020
8
1
0
264,899
0
L
Cthulhu
11,369
947
47
4
1
215,590
0
W
Jing Wei
14,330
1,194
84
7
0
255,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role