Player Matchup

Janus
Janus
B3ASTLY WAFFLE
Janus
Level 13
God Stats
14W - 26L
1,065 SR
Queue Stats
212W - 255L
1,127 Elo+
Party 1
Mercury
Mercury
FwuitGummy
Mercury
Level 6
God Stats
3W - 4L
1,468 SR
Queue Stats
65W - 73L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
tadedfletch
Nu Wa
Level 96
God Stats
13W - 12L
1,792 SR
Queue Stats
182W - 187L
1,477 Elo+
Solo
Team Averages
Level 38
1,442 SR
1,268 Elo+

VS

Team Averages
Level 35
1,434 SR
1,381 Elo+
Cthulhu
Cthulhu
AlphaKjng
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 2
Merlin
Merlin
Azurewolf01
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 2
Skadi
Skadi
cjthebig
Skadi
Level 59
God Stats
4W - 3L
1,301 SR
Queue Stats
72W - 76L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 6
11,403
634
5,856
13,021
3,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
FwuitGummy
Mercury
12
2 / 11 / 4
9,873
549
7,418
14,407
4,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 4 / 5
12,965
720
18,462
10,674
3,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaKjng
Cthulhu
15
7 / 7 / 9
12,533
696
9,371
14,226
9,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
17
7 / 4 / 15
13,246
736
13,587
11,034
2,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
cjthebig
Skadi
16
10 / 2 / 7
13,409
745
10,096
15,647
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
13
Kills
24
24
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlphaKjng
Cthulhu
7
7
9
1.64
W
Merlin
7
4
15
3.63
L
3
9
6
0.67
L
Mercury
FwuitGummy
Mercury
2
11
4
0.36
W
Skadi
cjthebig
Skadi
10
2
7
6.75
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
33,054
38,102
Taken
40,907
11,805
Mitigated
16,863
1,222
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlphaKjng
Cthulhu
9,371
613
163
597
14,226
9,593
521
9,630
4,596
28,627
0
W
Merlin
13,587
419
0
2,544
11,034
2,849
673
7,287
3,747
39,620
0
L
5,856
594
0
795
13,021
3,817
0
8,361
4,660
37,391
0
L
Mercury
FwuitGummy
Mercury
7,418
4,435
0
0
14,407
4,354
0
7,340
7,067
0
26,472
W
Skadi
cjthebig
Skadi
10,096
4,716
708
8,382
15,647
4,421
2,102
7,723
7,924
0
57,047
L
18,462
3,986
0
427
10,674
3,634
0
7,337
3,337
58,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
39,188
149
Minions Killed
167
0
Camps Cleared
0
783,344
Distance Traveled
850,323
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,533
696
32
2
0
269,457
3
W
Merlin
13,246
736
49
3
0
293,430
0
L
Janus
11,403
634
49
3
0
247,458
0
L
Mercury
9,873
549
32
2
0
276,633
0
W
Skadi
13,409
745
86
5
0
287,436
2
L
Nu Wa
12,965
720
68
4
0
259,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role