Player Matchup

Tsukuyomi
Tsukuyomi
Blakemax
Tsukuyomi
Level 65
God Stats
27W - 19L
1,674 SR
Queue Stats
295W - 253L
1,499 Elo+
Party 1
Scylla
Scylla
Carmaine
Scylla
Level 24
God Stats
4W - 5L
1,774 SR
Queue Stats
10W - 5L
1,815 Elo+
Party 1
Khepri
Khepri
PapaChonk
Khepri
Level 29
God Stats
1W - 2L
1,449 SR
Queue Stats
32W - 32L
1,493 Elo+
Solo
Team Averages
Level 39
1,632 SR
1,602 Elo+

VS

Team Averages
Level 21
1,679 SR
1,537 Elo+
Raijin
Raijin
BarryCuliselto
Raijin
Level 29
God Stats
8W - 4L
1,659 SR
Queue Stats
91W - 77L
1,533 Elo+
Solo
Cthulhu
Cthulhu
BigPapaWeed
Cthulhu
Level 26
God Stats
4W - 4L
1,878 SR
Queue Stats
63W - 80L
1,576 Elo+
Solo
Arachne
Arachne
IlIIMachinellII
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blakemax
Tsukuyomi
8
1 / 7 / 2
6,508
651
6,785
10,205
3,788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Carmaine
Scylla
9
1 / 7 / 3
6,690
669
3,894
7,205
2,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
PapaChonk
Khepri
11
3 / 4 / 2
7,953
795
5,265
10,317
9,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
8,360
836
7,678
6,262
2,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BigPapaWeed
Cthulhu
13
6 / 0 / 11
9,393
939
5,916
8,083
6,195
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 2 / 8
9,046
905
8,537
9,459
3,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
18
18
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Cthulhu
BigPapaWeed
Cthulhu
6
0
11
11.5
L
Tsukuyomi
Blakemax
Tsukuyomi
1
7
2
0.29
L
Scylla
Carmaine
Scylla
1
7
3
0.36
W
7
2
8
5.5
L
Khepri
PapaChonk
Khepri
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,944
Damage
22,131
27,727
Taken
23,804
15,917
Mitigated
12,022
2,802
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,678
969
0
1,660
6,262
2,466
288
2,913
3,341
34,097
0
W
Cthulhu
BigPapaWeed
Cthulhu
5,916
208
0
1,673
8,083
6,195
260
3,435
4,529
26,310
0
L
Tsukuyomi
Blakemax
Tsukuyomi
6,785
1,855
398
1,427
10,205
3,788
0
5,051
5,154
0
19,805
L
Scylla
Carmaine
Scylla
3,894
862
0
0
7,205
2,561
0
3,715
3,490
11,590
0
W
8,537
6,081
0
5,900
9,459
3,361
309
3,309
6,096
0
39,508
L
Khepri
PapaChonk
Khepri
5,265
565
435
542
10,317
9,568
0
5,379
4,938
18,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,151
Gold Earned
26,799
75
Minions Killed
145
0
Camps Cleared
0
480,917
Distance Traveled
605,987
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,360
836
52
5
0
182,532
3
W
Cthulhu
9,393
939
42
4
0
229,557
1
L
Tsukuyomi
6,508
651
32
3
0
182,102
0
L
Scylla
6,690
669
21
2
0
119,564
0
W
Arachne
9,046
905
51
5
0
193,898
2
L
Khepri
7,953
795
22
2
0
179,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role