Player Matchup

He Bo
He Bo
Silver II
LegendaryKiIler-
He Bo
Silver II
Level 123
God Stats
16W - 18L
1,548 SR
Queue Stats
67W - 80L
1,109 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,548 SR
1,109 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,535 SR
1,080 MMR
Sun Wukong
Sun Wukong
Bronze III
DailyThrower538
Sun Wukong
Bronze III
Level 106
God Stats
4W - 12L
1,535 SR
Queue Stats
6W - 21L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 0
13,713
762
11,325
11,515
10,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliOdinSkadiAchillesHera

VS

Bans
LokiFreyaCabrakanAnubisJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DailyThrower538
Sun Wukong
18
0 / 1 / 0
10,990
611
7,999
18,757
22,216
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DailyThrower538
Sun Wukong
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,325
Damage
7,999
11,515
Taken
18,757
10,021
Mitigated
22,216
6,783
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DailyThrower538
Sun Wukong
7,999
1,657
0
2,527
18,757
22,216
0
11,352
7,405
0
65,833
W
11,325
730
0
6,783
11,515
10,021
2,220
12
11,503
111,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,713
Gold Earned
10,990
184
Minions Killed
92
0
Camps Cleared
0
293,469
Distance Traveled
382,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,990
611
92
5
0
382,182
2
W
He Bo
13,713
762
184
10
0
293,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role