Player Matchup

Cu Chulainn
Cu Chulainn
Bussy Boiz
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,338 Elo+
Solo
Neith
Neith
JokesterGT
Neith
Level 6
God Stats
0W - 3L
1,150 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 1
Nu Wa
Nu Wa
Violet Zatiri
Nu Wa
Level 28
God Stats
31W - 32L
1,497 SR
Queue Stats
113W - 152L
1,353 Elo+
Solo
Cthulhu
Cthulhu
ZOUND523
Cthulhu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 47L
1,304 Elo+
Solo
Hel
Hel
brianat21
Hel
Level 8
God Stats
3W - 2L
1,293 SR
Queue Stats
9W - 12L
1,240 Elo+
Party 1
Team Averages
Level 14
1,388 SR
1,281 Elo+

VS

Team Averages
Level 22
1,579 SR
1,299 Elo+
Skadi
Skadi
KaryVinsmoke
Skadi
Level 27
God Stats
86W - 67L
1,576 SR
Queue Stats
115W - 121L
1,318 Elo+
Solo
Bacchus
Bacchus
KimPossible1019
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,201 Elo+
Solo
Fenrir
Fenrir
Sofiasua
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,118 Elo+
Solo
Medusa
Medusa
SpicyNuggets880
Medusa
Level 29
God Stats
47W - 44L
1,516 SR
Queue Stats
75W - 80L
1,379 Elo+
Solo
Hades
Hades
iTzFatality13x
Hades
Level 17
God Stats
53W - 27L
1,805 SR
Queue Stats
72W - 55L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bussy Boiz
Cu Chulainn
20
4 / 6 / 14
15,001
938
27,783
37,648
35,344
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
17
0 / 2 / 4
11,821
739
768
3,172
1,372
20
11 / 7 / 14
17,598
1,100
34,432
17,222
12,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ZOUND523
Cthulhu
20
10 / 8 / 10
17,741
1,109
35,994
37,668
32,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 5 / 6
12,417
776
3,576
8,205
2,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
15,985
999
20,469
16,948
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 6 / 17
14,304
894
13,230
21,701
29,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Sofiasua
Fenrir
18
0 / 9 / 7
12,482
780
2,021
21,281
8,884
20
6 / 7 / 18
16,102
1,006
39,021
24,274
9,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 3 / 8
18,007
1,125
21,928
25,858
13,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
91
26
Kills
28
28
Deaths
26
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bussy Boiz
Cu Chulainn
4
6
14
1.83
L
Neith
0
2
4
1
W
6
1
13
12.5
W
1
6
17
1.58
W
Fenrir
Sofiasua
Fenrir
0
9
7
0.39
W
6
7
18
2.14
L
11
7
14
2.57
L
Cthulhu
ZOUND523
Cthulhu
10
8
10
1.88
L
1
5
6
0.8
W
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,553
Damage
96,669
103,915
Taken
110,062
84,453
Mitigated
69,085
5,446
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bussy Boiz
Cu Chulainn
27,783
11,542
0
825
37,648
35,344
0
9,519
28,129
856
54,182
L
Neith
768
383
0
0
3,172
1,372
0
1,191
1,981
0
1,506
W
20,469
8,423
0
1,512
16,948
7,511
0
10,828
5,970
0
75,212
W
13,230
2,084
0
1,038
21,701
29,937
0
14,875
6,662
36,096
0
W
Fenrir
Sofiasua
Fenrir
2,021
1,042
0
45
21,281
8,884
0
12,800
8,306
0
6,786
W
39,021
21,661
1,331
6,166
24,274
9,530
0
16,931
7,168
244
92,687
L
34,432
9,628
622
972
17,222
12,572
0
8,866
8,356
72,683
0
L
Cthulhu
ZOUND523
Cthulhu
35,994
2,419
294
2,375
37,668
32,231
0
14,412
23,256
81,379
0
L
3,576
1,819
143
215
8,205
2,934
0
1,390
6,815
10,163
0
W
21,928
4,311
637
8,283
25,858
13,223
0
18,929
6,708
57,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,578
Gold Earned
76,880
297
Minions Killed
373
6
Camps Cleared
5
1,027,677
Distance Traveled
1,361,171
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
15,001
938
53
3
4
279,993
0
L
Neith
11,821
739
4
0
0
89,624
1
W
Skadi
15,985
999
104
7
4
307,159
0
W
Bacchus
14,304
894
38
2
0
294,346
0
W
Fenrir
12,482
780
4
0
0
254,418
3
W
Medusa
16,102
1,006
129
8
1
259,544
0
L
Nu Wa
17,598
1,100
84
5
1
278,764
0
L
Cthulhu
17,741
1,109
141
9
0
254,989
1
L
Hel
12,417
776
15
1
1
124,307
1
W
Hades
18,007
1,125
98
6
0
245,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role