Player Matchup

Artemis
Artemis
Mohawkcian
Artemis
Level 29
God Stats
54W - 44L
1,703 SR
Queue Stats
196W - 200L
1,399 Elo+
Party 3
Fenrir
Fenrir
ShilohTheWolf
Fenrir
Level 29
God Stats
7W - 5L
1,562 SR
Queue Stats
12W - 7L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Slipsmcgee
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
a555consumer
Cthulhu
Level 15
God Stats
23W - 19L
1,398 SR
Queue Stats
36W - 34L
1,363 Elo+
Solo
Ymir
Ymir
kingofthings2
Ymir
Level 29
God Stats
42W - 42L
1,317 SR
Queue Stats
261W - 269L
1,417 Elo+
Party 3
Team Averages
Level 23
1,496 SR
1,399 Elo+

VS

Team Averages
Level 30
1,555 SR
1,378 Elo+
Pele
Pele
DirtCykoz
Pele
Level 61
God Stats
8W - 7L
1,441 SR
Queue Stats
57W - 54L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
HybridDrifter
Sylvanus
Level 18
God Stats
28W - 19L
1,463 SR
Queue Stats
55W - 50L
1,360 Elo+
Party 2
Olorun
Olorun
JoJSpeed
Olorun
Level 25
God Stats
3W - 2L
1,735 SR
Queue Stats
59W - 58L
1,499 Elo+
Party 2
Hercules
Hercules
Revanex
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,252 Elo+
Solo
Nu Wa
Nu Wa
SHADOWKILLZON3
Nu Wa
Level 20
God Stats
9W - 5L
1,636 SR
Queue Stats
69W - 73L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mohawkcian
Artemis
18
5 / 6 / 13
12,153
467
21,951
15,042
5,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 11
14,215
547
20,390
23,696
11,743
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Slipsmcgee
Baron Samedi
20
10 / 4 / 8
14,100
542
17,562
17,689
6,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
a555consumer
Cthulhu
20
4 / 3 / 16
14,700
565
11,841
17,036
15,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
3 / 6 / 17
11,538
444
14,685
19,360
10,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
8 / 7 / 2
13,713
527
13,926
24,726
10,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
HybridDrifter
Sylvanus
17
6 / 6 / 7
12,715
489
15,908
27,004
15,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
JoJSpeed
Olorun
17
1 / 9 / 8
11,248
433
5,413
20,370
9,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Revanex
Hercules
17
3 / 7 / 6
11,934
459
13,656
24,008
29,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 5 / 3
12,461
479
19,416
12,321
4,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
34
Kills
21
21
Deaths
34
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
8
7
2
1.29
L
Sylvanus
HybridDrifter
Sylvanus
6
6
7
1.58
L
Olorun
JoJSpeed
Olorun
1
9
8
0.56
W
Artemis
Mohawkcian
Artemis
5
6
13
1.92
L
Hercules
Revanex
Hercules
3
7
6
0.86
L
3
5
3
0.9
W
12
2
11
8.75
W
Baron Samedi
Slipsmcgee
Baron Samedi
10
4
8
3.5
W
Cthulhu
a555consumer
Cthulhu
4
3
16
4
W
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,429
Damage
68,319
92,823
Taken
108,429
50,051
Mitigated
68,829
28,471
Healing
32,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,926
2,861
0
7,999
24,726
10,293
0
7,896
16,830
0
109,911
L
Sylvanus
HybridDrifter
Sylvanus
15,908
2,506
4,612
9,335
27,004
15,419
902
9,170
17,834
41,509
0
L
Olorun
JoJSpeed
Olorun
5,413
2,353
812
4,680
20,370
9,132
2,262
7,295
13,075
81,144
0
W
Artemis
Mohawkcian
Artemis
21,951
12,013
0
3,966
15,042
5,509
4,319
9,050
5,921
0
61,506
L
Hercules
Revanex
Hercules
13,656
4,884
0
2,746
24,008
29,578
1,326
13,990
10,018
0
51,421
L
19,416
3,843
0
2,734
12,321
4,407
2,642
5,737
6,584
79,842
0
W
20,390
5,271
0
12,002
23,696
11,743
0
9,667
13,881
0
88,547
W
Baron Samedi
Slipsmcgee
Baron Samedi
17,562
2,072
798
4,584
17,689
6,639
521
8,653
9,036
94,575
0
W
Cthulhu
a555consumer
Cthulhu
11,841
1,042
1,470
3,122
17,036
15,953
0
4,395
12,261
61,217
0
W
14,685
1,726
0
2,529
19,360
10,207
728
13,380
5,955
41,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,706
Gold Earned
62,071
469
Minions Killed
563
0
Camps Cleared
0
2,149,451
Distance Traveled
2,101,752
14
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,713
527
139
5
0
458,035
9
L
Sylvanus
12,715
489
42
2
0
427,166
16
L
Olorun
11,248
433
150
6
0
410,777
5
W
Artemis
12,153
467
107
4
0
369,798
3
L
Hercules
11,934
459
93
4
0
377,691
1
L
Nu Wa
12,461
479
139
5
0
428,083
9
W
Fenrir
14,215
547
89
3
0
504,762
3
W
Baron Samedi
14,100
542
140
5
0
452,539
4
W
Cthulhu
14,700
565
89
3
0
408,362
1
W
Ymir
11,538
444
44
2
0
413,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role