Player Matchup

Tsukuyomi
Tsukuyomi
ILightz Gz
Tsukuyomi
Level 25
God Stats
12W - 13L
1,524 SR
Queue Stats
139W - 129L
1,277 Elo+
Party 1
Xing Tian
Xing Tian
IRezik
Xing Tian
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 302L
1,436 Elo+
Party 1
Ra
Ra
asenin592
Ra
Level 21
God Stats
25W - 24L
1,618 SR
Queue Stats
193W - 180L
1,411 Elo+
Party 1
Team Averages
Level 34
1,548 SR
1,375 Elo+

VS

Team Averages
Level 47
1,483 SR
1,323 Elo+
Nu Wa
Nu Wa
AaronOfTheLEAF
Nu Wa
Level 29
God Stats
2W - 0L
1,510 SR
Queue Stats
23W - 32L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
dwnsthbng2
Tsukuyomi
Level 89
God Stats
1W - 1L
1,381 SR
Queue Stats
47W - 46L
1,424 Elo+
Party 2
Nike
Nike
vVTyreeVv
Nike
Level 24
God Stats
6W - 3L
1,558 SR
Queue Stats
36W - 47L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ILightz Gz
Tsukuyomi
14
2 / 7 / 1
11,604
553
8,289
20,619
7,299
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
IRezik
Xing Tian
15
4 / 8 / 6
13,840
659
14,250
35,356
38,088
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 3 / 5
13,325
635
18,099
14,687
5,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
13,702
652
25,140
14,037
5,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
dwnsthbng2
Tsukuyomi
18
9 / 4 / 8
14,061
670
23,955
16,979
7,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
16
4 / 6 / 11
13,187
628
12,232
22,612
9,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
11
Kills
18
18
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Tsukuyomi
ILightz Gz
Tsukuyomi
2
7
1
0.36
L
Xing Tian
IRezik
Xing Tian
4
8
6
0.88
L
5
3
5
2.5
W
Tsukuyomi
dwnsthbng2
Tsukuyomi
9
4
8
3.25
W
Nike
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,638
Damage
61,327
70,662
Taken
53,628
50,920
Mitigated
22,847
14,153
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,140
6,576
636
6,773
14,037
5,978
679
8,959
5,026
78,842
0
L
Tsukuyomi
ILightz Gz
Tsukuyomi
8,289
1,741
0
482
20,619
7,299
222
7,093
13,345
0
47,305
L
Xing Tian
IRezik
Xing Tian
14,250
582
123
1,485
35,356
38,088
221
10,745
24,042
32,868
0
L
18,099
653
6,732
5,331
14,687
5,533
798
7,327
7,360
87,956
0
W
Tsukuyomi
dwnsthbng2
Tsukuyomi
23,955
4,371
1,166
1,971
16,979
7,182
1,985
10,108
6,853
0
73,627
W
Nike
12,232
1,904
2,316
4,639
22,612
9,687
353
13,404
9,082
0
43,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
40,950
240
Minions Killed
226
0
Camps Cleared
0
1,064,407
Distance Traveled
1,073,004
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,702
652
85
4
0
344,765
2
L
Tsukuyomi
11,604
553
63
3
0
343,684
0
L
Xing Tian
13,840
659
35
2
0
329,829
0
L
Ra
13,325
635
142
7
0
390,894
6
W
Tsukuyomi
14,061
670
83
4
0
375,895
1
W
Nike
13,187
628
58
3
0
352,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role