Player Matchup

Yemoja
Yemoja
Crazyboy Aztek
Yemoja
Level 160
God Stats
29W - 20L
1,699 SR
Queue Stats
1,333W - 1,399L
1,477 Elo+
Solo
Bellona
Bellona
Radhin
Bellona
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,547 Elo+
Party 1
Raijin
Raijin
Rikmun
Raijin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 284L
1,462 Elo+
Party 3
Eset
Eset
Tørgak
Eset
Level 135
God Stats
3W - 4L
1,616 SR
Queue Stats
84W - 66L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Zombeagle
Jormungandr
Level 109
God Stats
4W - 2L
1,770 SR
Queue Stats
243W - 237L
1,464 Elo+
Party 3
Team Averages
Level 114
1,617 SR
1,508 Elo+

VS

Team Averages
Level 120
1,563 SR
1,491 Elo+
Hera
Hera
KuzmanBG
Hera
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
483W - 477L
1,496 Elo+
Party 2
Hou Yi
Hou Yi
MrCrimTR
Hou Yi
Level 104
God Stats
6W - 5L
1,552 SR
Queue Stats
138W - 137L
1,470 Elo+
Solo
Bacchus
Bacchus
Nyctophyliac
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Saminator14
Horus
Level 85
God Stats
3W - 2L
1,547 SR
Queue Stats
260W - 262L
1,488 Elo+
Party 2
Skadi
Skadi
goldfred
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 17
12,288
647
19,057
21,655
11,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
Radhin
Bellona
19
9 / 3 / 11
12,752
671
19,202
25,851
25,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Rikmun
Raijin
20
8 / 7 / 13
13,554
713
21,241
24,084
10,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
Tørgak
Eset
20
5 / 3 / 16
13,180
694
19,957
15,212
6,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Zombeagle
Jormungandr
19
4 / 7 / 15
13,262
698
14,233
29,366
37,470
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
7 / 5 / 12
12,963
682
30,997
18,037
9,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MrCrimTR
Hou Yi
20
7 / 2 / 14
14,212
748
21,548
18,765
9,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Nyctophyliac
Bacchus
20
3 / 5 / 11
12,529
659
18,025
22,451
29,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 5 / 16
11,747
618
7,607
24,054
31,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Skadi
goldfred
Skadi
19
5 / 12 / 10
12,637
665
20,478
23,384
10,392
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
86
28
Kills
23
23
Deaths
29
72
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
3
17
3.5
W
Hera
7
5
12
2.6
W
Hou Yi
MrCrimTR
Hou Yi
7
2
14
7
W
Bacchus
Nyctophyliac
Bacchus
3
5
11
1.7
L
Bellona
Radhin
Bellona
9
3
11
4.83
L
Raijin
Rikmun
Raijin
8
7
13
2.07
W
1
5
16
1.8
L
Eset
Tørgak
Eset
5
3
16
4.33
L
Jormungandr
Zombeagle
Jormungandr
4
7
15
1.64
W
Skadi
goldfred
Skadi
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,690
Damage
98,655
116,168
Taken
106,691
91,381
Mitigated
90,460
41,041
Healing
43,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,057
2,770
13,292
5,476
21,655
11,085
1,156
9,482
12,173
52,661
0
W
Hera
30,997
8,812
3,457
2,044
18,037
9,225
1,593
14,811
3,201
50,710
0
W
Hou Yi
MrCrimTR
Hou Yi
21,548
10,539
3,866
2,909
18,765
9,451
2,017
15,493
3,222
0
47,603
W
Bacchus
Nyctophyliac
Bacchus
18,025
807
3,213
3,455
22,451
29,759
469
12,808
9,342
31,664
0
L
Bellona
Radhin
Bellona
19,202
2,687
2,974
4,338
25,851
25,073
54
13,069
12,782
0
26,103
L
Raijin
Rikmun
Raijin
21,241
2,115
3,250
4,327
24,084
10,918
482
8,822
15,262
44,339
0
W
7,607
3,641
12,996
9,126
24,054
31,633
769
13,737
10,092
1,406
11,821
L
Eset
Tørgak
Eset
19,957
724
4,182
2,282
15,212
6,835
554
9,109
6,103
43,495
0
L
Jormungandr
Zombeagle
Jormungandr
14,233
2,157
550
370
29,366
37,470
42
9,321
20,045
34,013
0
W
Skadi
goldfred
Skadi
20,478
9,032
1,298
1,357
23,384
10,392
530
17,639
5,595
0
46,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,036
Gold Earned
64,088
189
Minions Killed
178
0
Camps Cleared
0
1,575,727
Distance Traveled
1,606,794
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,288
647
61
3
0
281,087
0
W
Hera
12,963
682
42
2
0
324,924
0
W
Hou Yi
14,212
748
57
3
0
332,831
2
W
Bacchus
12,529
659
18
1
0
362,344
0
L
Bellona
12,752
671
16
1
0
368,663
3
L
Raijin
13,554
713
45
2
0
256,234
0
W
Horus
11,747
618
8
0
0
334,188
3
L
Eset
13,180
694
39
2
0
359,638
0
L
Jormungandr
13,262
698
28
1
0
310,105
0
W
Skadi
12,637
665
53
3
0
252,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role