Player Matchup

Jormungandr
Jormungandr
Bulgaria681
Jormungandr
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 79L
1,696 Elo+
Solo
Tsukuyomi
Tsukuyomi
Carlinus
Tsukuyomi
Level 28
God Stats
3W - 2L
1,414 SR
Queue Stats
116W - 97L
1,547 Elo+
Solo
Nemesis
Nemesis
LondonxKeyes
Nemesis
Level 7
God Stats
49W - 14L
1,718 SR
Queue Stats
133W - 56L
1,592 Elo+
Solo
Susano
Susano
Pelandusca
Susano
Level 14
God Stats
3W - 1L
1,804 SR
Queue Stats
15W - 7L
1,648 Elo+
Solo
Freya
Freya
sercz
Freya
Level 23
God Stats
6W - 3L
1,502 SR
Queue Stats
71W - 34L
1,591 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,614 Elo+

VS

Team Averages
Level 17
1,508 SR
1,610 Elo+
Sobek
Sobek
DuDko52
Sobek
Level 21
God Stats
2W - 2L
1,479 SR
Queue Stats
49W - 33L
1,599 Elo+
Party 1
Ra
Ra
Groszek1928
Ra
Level 19
God Stats
1W - 2L
1,324 SR
Queue Stats
27W - 20L
1,608 Elo+
Party 1
Pele
Pele
LuznaDupa
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,620 Elo+
Party 1
Thor
Thor
OptimusPrime56
Thor
Level 17
God Stats
5W - 4L
1,563 SR
Queue Stats
82W - 58L
1,606 Elo+
Solo
Neith
Neith
Syksa01
Neith
Level 6
God Stats
4W - 4L
1,673 SR
Queue Stats
4W - 4L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bulgaria681
Jormungandr
6
0 / 0 / 2
3,674
735
1,068
1,236
417
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Carlinus
Tsukuyomi
5
1 / 1 / 1
3,614
723
1,960
2,732
562
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
LondonxKeyes
Nemesis
6
3 / 0 / 3
4,130
826
2,354
3,061
706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Susano
Pelandusca
Susano
6
1 / 0 / 0
3,436
687
1,169
2,628
563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
sercz
Freya
6
3 / 0 / 3
4,235
847
2,445
1,131
262
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DuDko52
Sobek
4
0 / 3 / 0
2,938
588
661
4,424
1,698
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
918
184
0
0
0
Pele
6
1 / 1 / 0
3,579
716
2,140
3,468
1,218
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,192
638
902
3,816
870
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Syksa01
Neith
4
0 / 3 / 0
2,799
560
671
1,946
322
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bulgaria681
Jormungandr
0
0
2
1
W
Tsukuyomi
Carlinus
Tsukuyomi
1
1
1
1.5
L
Sobek
DuDko52
Sobek
0
3
0
0
L
0
0
0
0
W
Nemesis
LondonxKeyes
Nemesis
3
0
3
4.5
L
Pele
1
1
0
1
L
0
2
0
0
W
Susano
Pelandusca
Susano
1
0
0
1
L
Neith
Syksa01
Neith
0
3
0
0
W
Freya
sercz
Freya
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,996
Damage
4,374
10,788
Taken
13,654
2,510
Mitigated
4,108
4,915
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bulgaria681
Jormungandr
1,068
362
0
500
1,236
417
0
64
1,172
13,598
0
W
Tsukuyomi
Carlinus
Tsukuyomi
1,960
931
0
1,260
2,732
562
0
0
2,682
0
12,929
L
Sobek
DuDko52
Sobek
661
252
0
702
4,424
1,698
0
2,146
2,278
4,433
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
LondonxKeyes
Nemesis
2,354
1,326
0
1,264
3,061
706
0
277
2,784
0
17,136
L
Pele
2,140
792
0
1,412
3,468
1,218
0
0
3,430
0
10,708
L
902
460
0
1,343
3,816
870
0
549
3,267
0
12,878
W
Susano
Pelandusca
Susano
1,169
180
0
1,073
2,628
563
0
0
2,478
0
6,684
L
Neith
Syksa01
Neith
671
444
0
63
1,946
322
0
818
1,128
0
5,254
W
Freya
sercz
Freya
2,445
1,446
0
818
1,131
262
96
320
811
12,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,089
Gold Earned
13,426
127
Minions Killed
74
0
Camps Cleared
0
526,575
Distance Traveled
331,130
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,674
735
29
6
0
102,994
0
W
Tsukuyomi
3,614
723
25
5
0
108,023
1
L
Sobek
2,938
588
10
2
0
90,629
2
L
Ra
918
184
0
0
0
0
0
W
Nemesis
4,130
826
31
6
0
114,853
2
L
Pele
3,579
716
28
6
0
91,863
1
L
Thor
3,192
638
27
5
0
83,860
0
W
Susano
3,436
687
14
3
0
108,564
0
L
Neith
2,799
560
9
2
0
64,778
0
W
Freya
4,235
847
28
6
0
92,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role