Player Matchup

Sol
Sol
InfernalPrism83
Sol
Level 25
God Stats
8W - 10L
1,337 SR
Queue Stats
136W - 186L
1,392 Elo+
Solo
Da Ji
Da Ji
SenRow
Da Ji
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
74W - 65L
1,420 Elo+
Solo
Guan Yu
Guan Yu
SendToTheRanch
Guan Yu
Level 27
God Stats
29W - 27L
1,265 SR
Queue Stats
225W - 180L
1,425 Elo+
Solo
Ymir
Ymir
gmgabixl
Ymir
Level 27
God Stats
3W - 3L
1,315 SR
Queue Stats
161W - 163L
1,358 Elo+
Solo
Hachiman
Hachiman
wv-swagger
Hachiman
Level 19
God Stats
7W - 17L
1,421 SR
Queue Stats
20W - 34L
1,331 Elo+
Solo
Team Averages
Level 25
1,319 SR
1,385 Elo+

VS

Team Averages
Level 19
1,470 SR
1,295 Elo+
Ra
Ra
DemBlades99
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
EmeraldRevenant
Jormungandr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 178L
1,469 Elo+
Party 1
Merlin
Merlin
LaMzI Apex
Merlin
Level 28
God Stats
2W - 1L
1,436 SR
Queue Stats
67W - 73L
1,320 Elo+
Party 2
Nemesis
Nemesis
LaMzI Smurf
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
925 Elo+
Party 2
Medusa
Medusa
TheDarkScavenger
Medusa
Level 27
God Stats
6W - 7L
1,415 SR
Queue Stats
190W - 163L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,348
525
5,329
8,609
2,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
SenRow
Da Ji
9
0 / 3 / 2
6,157
440
2,780
11,858
3,462
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
7,229
516
5,789
9,142
4,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
9
1 / 5 / 1
6,289
449
4,547
12,720
4,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
wv-swagger
Hachiman
11
1 / 5 / 0
6,596
471
1,726
6,879
1,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,734
552
2,364
4,163
1,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
EmeraldRevenant
Jormungandr
14
6 / 0 / 3
8,501
607
9,048
7,732
4,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
LaMzI Apex
Merlin
13
2 / 0 / 9
8,545
610
10,618
5,772
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LaMzI Smurf
Nemesis
11
3 / 3 / 2
7,838
560
4,264
11,112
3,092
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 1 / 3
8,835
631
8,156
6,483
2,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
19
19
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Jormungandr
EmeraldRevenant
Jormungandr
6
0
3
7.5
L
1
3
1
0.5
W
Merlin
LaMzI Apex
Merlin
2
0
9
6.5
W
Nemesis
LaMzI Smurf
Nemesis
3
3
2
1.33
L
Da Ji
SenRow
Da Ji
0
3
2
0.33
L
1
3
0
0.33
W
8
1
3
9.5
L
Ymir
1
5
1
0.3
L
Hachiman
wv-swagger
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
34,450
49,208
Taken
35,262
17,697
Mitigated
13,221
10,339
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,364
385
537
832
4,163
1,372
908
2,224
1,939
30,875
0
W
Jormungandr
EmeraldRevenant
Jormungandr
9,048
2,693
0
2,609
7,732
4,433
247
973
6,484
35,195
0
L
5,329
2,114
0
3,936
8,609
2,698
1,262
4,485
4,099
43,580
0
W
Merlin
LaMzI Apex
Merlin
10,618
748
0
2,133
5,772
2,059
1,043
2,426
3,346
54,812
0
W
Nemesis
LaMzI Smurf
Nemesis
4,264
1,870
0
2,636
11,112
3,092
0
2,452
8,585
0
39,690
L
Da Ji
SenRow
Da Ji
2,780
460
0
2,221
11,858
3,462
0
4,628
7,080
0
24,681
L
5,789
646
135
3,075
9,142
4,935
169
3,448
5,319
0
31,028
W
8,156
3,844
0
2,985
6,483
2,265
4,274
1,801
4,632
0
41,073
L
Ymir
4,547
443
0
0
12,720
4,851
204
6,770
5,875
14,105
0
L
Hachiman
wv-swagger
Hachiman
1,726
517
0
972
6,879
1,751
966
2,049
4,805
0
29,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
41,453
269
Minions Killed
351
0
Camps Cleared
0
1,210,937
Distance Traveled
1,248,600
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,734
552
71
5
0
252,470
2
W
Jormungandr
8,501
607
54
4
0
243,270
0
L
Sol
7,348
525
97
7
0
234,080
2
W
Merlin
8,545
610
90
6
0
249,773
5
W
Nemesis
7,838
560
59
4
0
272,407
0
L
Da Ji
6,157
440
44
3
0
259,322
0
L
Guan Yu
7,229
516
62
4
0
276,514
1
W
Medusa
8,835
631
77
6
0
230,680
5
L
Ymir
6,289
449
17
1
0
275,042
0
L
Hachiman
6,596
471
49
4
0
165,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role